104 lines
3.4 KiB
Bash
Executable File
104 lines
3.4 KiB
Bash
Executable File
#!/usr/bin/env bash
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# Reset Clawdis like Trimmy: kill running instances, rebuild, repackage, relaunch, verify.
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set -euo pipefail
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ROOT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
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APP_BUNDLE="${ROOT_DIR}/dist/Clawdis.app"
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APP_PROCESS_PATTERN="Clawdis.app/Contents/MacOS/Clawdis"
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DEBUG_PROCESS_PATTERN="${ROOT_DIR}/apps/macos/.build/debug/Clawdis"
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LOCAL_PROCESS_PATTERN="${ROOT_DIR}/apps/macos/.build-local/debug/Clawdis"
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RELEASE_PROCESS_PATTERN="${ROOT_DIR}/apps/macos/.build/release/Clawdis"
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LAUNCH_AGENT="${HOME}/Library/LaunchAgents/com.steipete.clawdis.plist"
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log() { printf '%s\n' "$*"; }
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fail() { printf 'ERROR: %s\n' "$*" >&2; exit 1; }
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run_step() {
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local label="$1"; shift
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log "==> ${label}"
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if ! "$@"; then
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fail "${label} failed"
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fi
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}
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kill_all_clawdis() {
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for _ in {1..10}; do
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pkill -f "${APP_PROCESS_PATTERN}" 2>/dev/null || true
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pkill -f "${DEBUG_PROCESS_PATTERN}" 2>/dev/null || true
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pkill -f "${LOCAL_PROCESS_PATTERN}" 2>/dev/null || true
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pkill -f "${RELEASE_PROCESS_PATTERN}" 2>/dev/null || true
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pkill -x "Clawdis" 2>/dev/null || true
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if ! pgrep -f "${APP_PROCESS_PATTERN}" >/dev/null 2>&1 \
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&& ! pgrep -f "${DEBUG_PROCESS_PATTERN}" >/dev/null 2>&1 \
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&& ! pgrep -f "${LOCAL_PROCESS_PATTERN}" >/dev/null 2>&1 \
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&& ! pgrep -f "${RELEASE_PROCESS_PATTERN}" >/dev/null 2>&1 \
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&& ! pgrep -x "Clawdis" >/dev/null 2>&1; then
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return 0
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fi
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sleep 0.3
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done
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}
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stop_launch_agent() {
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launchctl bootout gui/"$UID"/com.steipete.clawdis 2>/dev/null || true
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}
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# 1) Kill all running instances first.
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log "==> Killing existing Clawdis instances"
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kill_all_clawdis
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stop_launch_agent
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# 1.5) Bundle web chat assets (single-file JS to avoid import-map issues).
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run_step "bundle webchat" bash -lc "cd '${ROOT_DIR}' && pnpm webchat:bundle"
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# 2) Rebuild into the same path the packager consumes (.build).
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run_step "clean build cache" bash -lc "cd '${ROOT_DIR}/apps/macos' && rm -rf .build .build-swift .swiftpm 2>/dev/null || true"
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run_step "swift build" bash -lc "cd '${ROOT_DIR}/apps/macos' && swift build -q --product Clawdis"
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# 3) Package + relaunch the app (script also stops any stragglers).
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run_step "package app" "${ROOT_DIR}/scripts/package-mac-app.sh"
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# 4) Install launch agent with Mach service and bootstrap it (no KeepAlive).
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cat > "${LAUNCH_AGENT}" <<PLIST
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>Label</key>
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<string>com.steipete.clawdis</string>
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<key>ProgramArguments</key>
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<array>
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<string>${APP_BUNDLE}/Contents/MacOS/Clawdis</string>
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</array>
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<key>WorkingDirectory</key>
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<string>${ROOT_DIR}</string>
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<key>RunAtLoad</key>
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<true/>
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<key>KeepAlive</key>
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<false/>
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<key>MachServices</key>
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<dict>
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<key>com.steipete.clawdis.xpc</key>
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<true/>
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</dict>
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<key>StandardOutPath</key>
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<string>/tmp/clawdis.log</string>
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<key>StandardErrorPath</key>
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<string>/tmp/clawdis.log</string>
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</dict>
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</plist>
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PLIST
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stop_launch_agent
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run_step "bootstrap launch agent" launchctl bootstrap gui/"$UID" "${LAUNCH_AGENT}"
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run_step "kickstart" launchctl kickstart -k gui/"$UID"/com.steipete.clawdis
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# 5) Verify the packaged app is alive.
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sleep 1
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if pgrep -f "${APP_PROCESS_PATTERN}" >/dev/null 2>&1; then
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log "OK: Clawdis is running."
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else
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fail "App exited immediately. Check /tmp/clawdis.log or Console.app (User Reports)."
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fi
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