Files
clawdbot/apps/macos/Sources/Clawdis/WindowPlacement.swift
2025-12-19 00:04:45 +01:00

85 lines
3.2 KiB
Swift

import AppKit
@MainActor
enum WindowPlacement {
static func centeredFrame(size: NSSize, on screen: NSScreen? = NSScreen.main) -> NSRect {
let bounds = (screen?.visibleFrame ?? NSScreen.screens.first?.visibleFrame ?? .zero)
return self.centeredFrame(size: size, in: bounds)
}
static func topRightFrame(
size: NSSize,
padding: CGFloat,
on screen: NSScreen? = NSScreen.main) -> NSRect
{
let bounds = (screen?.visibleFrame ?? NSScreen.screens.first?.visibleFrame ?? .zero)
return self.topRightFrame(size: size, padding: padding, in: bounds)
}
static func centeredFrame(size: NSSize, in bounds: NSRect) -> NSRect {
if bounds == .zero {
return NSRect(origin: .zero, size: size)
}
let clampedWidth = min(size.width, bounds.width)
let clampedHeight = min(size.height, bounds.height)
let x = round(bounds.minX + (bounds.width - clampedWidth) / 2)
let y = round(bounds.minY + (bounds.height - clampedHeight) / 2)
return NSRect(x: x, y: y, width: clampedWidth, height: clampedHeight)
}
static func topRightFrame(size: NSSize, padding: CGFloat, in bounds: NSRect) -> NSRect {
if bounds == .zero {
return NSRect(origin: .zero, size: size)
}
let clampedWidth = min(size.width, bounds.width)
let clampedHeight = min(size.height, bounds.height)
let x = round(bounds.maxX - clampedWidth - padding)
let y = round(bounds.maxY - clampedHeight - padding)
return NSRect(x: x, y: y, width: clampedWidth, height: clampedHeight)
}
static func anchoredBelowFrame(size: NSSize, anchor: NSRect, padding: CGFloat, in bounds: NSRect) -> NSRect {
if bounds == .zero {
let x = round(anchor.midX - size.width / 2)
let y = round(anchor.minY - size.height - padding)
return NSRect(x: x, y: y, width: size.width, height: size.height)
}
let clampedWidth = min(size.width, bounds.width)
let clampedHeight = min(size.height, bounds.height)
let desiredX = round(anchor.midX - clampedWidth / 2)
let desiredY = round(anchor.minY - clampedHeight - padding)
let maxX = bounds.maxX - clampedWidth
let maxY = bounds.maxY - clampedHeight
let x = maxX >= bounds.minX ? min(max(desiredX, bounds.minX), maxX) : bounds.minX
let y = maxY >= bounds.minY ? min(max(desiredY, bounds.minY), maxY) : bounds.minY
return NSRect(x: x, y: y, width: clampedWidth, height: clampedHeight)
}
static func ensureOnScreen(
window: NSWindow,
defaultSize: NSSize,
fallback: ((NSScreen?) -> NSRect)? = nil)
{
let frame = window.frame
let targetScreens = NSScreen.screens.isEmpty ? [NSScreen.main].compactMap(\.self) : NSScreen.screens
let isVisibleSomewhere = targetScreens.contains { screen in
frame.intersects(screen.visibleFrame.insetBy(dx: 12, dy: 12))
}
if isVisibleSomewhere { return }
let screen = NSScreen.main ?? targetScreens.first
let next = fallback?(screen) ?? self.centeredFrame(size: defaultSize, on: screen)
window.setFrame(next, display: false)
}
}