package handlers import ( "github.com/drama-generator/backend/application/services" "github.com/drama-generator/backend/pkg/config" "github.com/drama-generator/backend/pkg/logger" "github.com/drama-generator/backend/pkg/response" "github.com/gin-gonic/gin" "gorm.io/gorm" ) type StoryboardHandler struct { storyboardService *services.StoryboardService taskService *services.TaskService log *logger.Logger } func NewStoryboardHandler(db *gorm.DB, cfg *config.Config, log *logger.Logger) *StoryboardHandler { return &StoryboardHandler{ storyboardService: services.NewStoryboardService(db, log), taskService: services.NewTaskService(db, log), log: log, } } // GenerateStoryboard 生成分镜头(异步) func (h *StoryboardHandler) GenerateStoryboard(c *gin.Context) { episodeID := c.Param("episode_id") // 创建异步任务 task, err := h.taskService.CreateTask("storyboard_generation", episodeID) if err != nil { h.log.Errorw("Failed to create task", "error", err) response.InternalError(c, err.Error()) return } // 启动后台goroutine处理 go h.processStoryboardGeneration(task.ID, episodeID) // 立即返回任务ID response.Success(c, gin.H{ "task_id": task.ID, "status": "pending", "message": "分镜生成任务已创建,正在后台处理...", }) } // processStoryboardGeneration 后台处理分镜生成 func (h *StoryboardHandler) processStoryboardGeneration(taskID, episodeID string) { h.log.Infow("Starting storyboard generation", "task_id", taskID, "episode_id", episodeID) // 更新任务状态为处理中 if err := h.taskService.UpdateTaskStatus(taskID, "processing", 10, "开始生成分镜..."); err != nil { h.log.Errorw("Failed to update task status", "error", err) } // 调用实际的生成逻辑 result, err := h.storyboardService.GenerateStoryboard(episodeID) if err != nil { h.log.Errorw("Failed to generate storyboard", "error", err, "task_id", taskID) if updateErr := h.taskService.UpdateTaskError(taskID, err); updateErr != nil { h.log.Errorw("Failed to update task error", "error", updateErr) } return } // 更新任务结果 if err := h.taskService.UpdateTaskResult(taskID, result); err != nil { h.log.Errorw("Failed to update task result", "error", err) return } h.log.Infow("Storyboard generation completed", "task_id", taskID, "total", result.Total) } // UpdateStoryboard 更新分镜 func (h *StoryboardHandler) UpdateStoryboard(c *gin.Context) { storyboardID := c.Param("id") var req map[string]interface{} if err := c.ShouldBindJSON(&req); err != nil { response.BadRequest(c, "Invalid request body") return } err := h.storyboardService.UpdateStoryboard(storyboardID, req) if err != nil { h.log.Errorw("Failed to update storyboard", "error", err) response.InternalError(c, err.Error()) return } response.Success(c, gin.H{"message": "Storyboard updated successfully"}) }