feat(unity): enhance visual effects and animations
- Add cloud system with procedural sprites and parallax movement - Add tree swaying animation for palm trees - Improve agent breathing with squash & stretch animation - Add jump animation routine for agent reactions - Add custom CartoonWater shader support - Add SetupVisuals editor tool and GlobalProfile asset - Lower speech bubble alpha for glass effect 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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unity-client/Assets/GlobalProfile.asset
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18
unity-client/Assets/GlobalProfile.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 8e6292b2c06870d4495f009f912b9600, type: 3}
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m_Name: GlobalProfile
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m_EditorClassIdentifier: Unity.Postprocessing.Runtime::UnityEngine.Rendering.PostProcessing.PostProcessProfile
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settings:
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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