feat(unity): enhance visual effects and animations
- Add cloud system with procedural sprites and parallax movement - Add tree swaying animation for palm trees - Improve agent breathing with squash & stretch animation - Add jump animation routine for agent reactions - Add custom CartoonWater shader support - Add SetupVisuals editor tool and GlobalProfile asset - Lower speech bubble alpha for glass effect 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -322,6 +322,7 @@ namespace TheIsland.Core
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if (_agentVisuals.TryGetValue(data.agent_id, out AgentVisual agentVisual))
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{
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agentVisual.ShowSpeech(data.text);
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agentVisual.DoJump(); // Add jump effect
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}
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// Check AgentUI (programmatic UI system)
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else if (_agentUIs.TryGetValue(data.agent_id, out AgentUI agentUI))
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