feat: add Unity 6 client with 2.5D visual system
Unity client features: - WebSocket connection via NativeWebSocket - 2.5D agent visuals with programmatic placeholder sprites - Billboard system for sprites and UI elements - Floating UI panels (name, HP, energy bars) - Speech bubble system with pop-in animation - RTS-style camera controller (WASD + scroll zoom) - Editor tools for prefab creation and scene setup Scripts: - NetworkManager: WebSocket singleton - GameManager: Agent spawning and event handling - AgentVisual: 2.5D sprite and UI creation - Billboard: Camera-facing behavior - SpeechBubble: Animated dialogue display - CameraController: RTS camera with UI input detection - UIManager: HUD and command input 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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unity-client/Assets/TextMesh Pro/Examples & Extras/Fonts/Unity.ttf.meta
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unity-client/Assets/TextMesh Pro/Examples & Extras/Fonts/Unity.ttf.meta
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TrueTypeFontImporter:
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externalObjects: {}
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serializedVersion: 4
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fontSize: 16
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forceTextureCase: -2
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characterSpacing: 0
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characterPadding: 1
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includeFontData: 1
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fontNames:
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- Unity
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fallbackFontReferences: []
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customCharacters:
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fontRenderingMode: 0
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ascentCalculationMode: 1
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shouldRoundAdvanceValue: 1
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userData:
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assetBundleVariant:
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