feat: pivot to island survival simulation with SQLite persistence

Phase 3 - "The Island" transformation:
- Add SQLAlchemy + SQLite for data persistence (database.py)
- Rewrite models.py with User, Agent, WorldState ORM models
- Refactor engine.py for survival mechanics (energy decay, starvation)
- Implement feed command (10 gold -> +20 energy)
- Auto-seed 3 NPCs on startup (Jack/Luna/Bob)
- Update frontend with agent card view and Chinese UI
- Remove old Boss/Player RPG mechanics
- Add .gitignore for database and cache files
- Fix SQLAlchemy session detachment issue

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
empty
2025-12-30 17:15:35 +08:00
parent 4c08b00832
commit cf1739b7f8
9 changed files with 676 additions and 613 deletions

View File

@@ -1,9 +1,9 @@
<!DOCTYPE html>
<html lang="en">
<html lang="zh-CN">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>The Island - Debug Client</title>
<title>荒岛:人性的试炼</title>
<style>
* {
box-sizing: border-box;
@@ -12,20 +12,26 @@
}
body {
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
background: linear-gradient(135deg, #1a1a2e 0%, #16213e 100%);
background: linear-gradient(135deg, #1a2a1a 0%, #0d1f0d 100%);
color: #eee;
min-height: 100vh;
padding: 20px;
}
.container {
max-width: 900px;
max-width: 1000px;
margin: 0 auto;
}
h1 {
text-align: center;
margin-bottom: 10px;
color: #88cc88;
text-shadow: 0 0 10px rgba(136, 204, 136, 0.5);
}
.subtitle {
text-align: center;
color: #666;
margin-bottom: 20px;
color: #00d4ff;
text-shadow: 0 0 10px rgba(0, 212, 255, 0.5);
font-size: 0.9rem;
}
.status-bar {
display: flex;
@@ -52,87 +58,129 @@
box-shadow: 0 0 10px rgba(68, 255, 68, 0.5);
}
/* Boss Health Bar */
.boss-panel {
background: rgba(255, 68, 68, 0.1);
border: 1px solid rgba(255, 68, 68, 0.3);
/* User Stats */
.user-panel {
background: rgba(136, 204, 136, 0.1);
border: 1px solid rgba(136, 204, 136, 0.3);
border-radius: 12px;
padding: 20px;
padding: 15px 20px;
margin-bottom: 20px;
}
.boss-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 10px;
}
.boss-name {
color: #ff6666;
font-size: 1.3rem;
font-weight: bold;
}
.boss-hp-text {
color: #ffaaaa;
font-size: 0.9rem;
}
.health-bar-container {
width: 100%;
height: 30px;
background: rgba(0, 0, 0, 0.4);
border-radius: 15px;
overflow: hidden;
position: relative;
}
.health-bar {
height: 100%;
background: linear-gradient(90deg, #ff4444 0%, #ff6666 100%);
border-radius: 15px;
transition: width 0.3s ease;
}
.health-bar-label {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
font-weight: bold;
text-shadow: 1px 1px 2px rgba(0,0,0,0.8);
}
/* Player Stats Panel */
.player-panel {
background: rgba(0, 212, 255, 0.1);
border: 1px solid rgba(0, 212, 255, 0.3);
border-radius: 12px;
padding: 20px;
margin-bottom: 20px;
}
.player-header {
color: #00d4ff;
font-size: 1.1rem;
margin-bottom: 15px;
}
.player-stats {
display: flex;
gap: 30px;
flex-wrap: wrap;
}
.stat-item {
.user-info {
display: flex;
align-items: center;
gap: 10px;
gap: 20px;
}
.stat-icon {
font-size: 1.5rem;
.gold-display {
font-size: 1.3rem;
color: #ffd700;
}
.stat-value {
/* Agent Cards */
.agents-section {
margin-bottom: 20px;
}
.section-title {
color: #88cc88;
margin-bottom: 15px;
font-size: 1.1rem;
}
.agents-grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(280px, 1fr));
gap: 15px;
}
.agent-card {
background: rgba(255, 255, 255, 0.05);
border: 1px solid rgba(255, 255, 255, 0.1);
border-radius: 12px;
padding: 20px;
transition: all 0.3s;
}
.agent-card:hover {
transform: translateY(-2px);
box-shadow: 0 5px 20px rgba(0, 0, 0, 0.3);
}
.agent-card.dead {
opacity: 0.5;
filter: grayscale(80%);
border-color: #444;
}
.agent-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 15px;
}
.agent-name {
font-size: 1.2rem;
font-weight: bold;
}
.stat-label {
.agent-personality {
font-size: 0.85rem;
color: #aaa;
background: rgba(255,255,255,0.1);
padding: 3px 10px;
border-radius: 10px;
}
.agent-status {
font-size: 0.8rem;
padding: 3px 8px;
border-radius: 8px;
}
.agent-status.alive { background: rgba(68, 255, 68, 0.2); color: #88ff88; }
.agent-status.dead { background: rgba(255, 68, 68, 0.2); color: #ff8888; }
/* Stat Bars */
.stat-bar-container {
margin-bottom: 10px;
}
.stat-bar-label {
display: flex;
justify-content: space-between;
font-size: 0.85rem;
margin-bottom: 5px;
}
.stat-bar {
height: 12px;
background: rgba(0, 0, 0, 0.4);
border-radius: 6px;
overflow: hidden;
}
.stat-bar-fill {
height: 100%;
border-radius: 6px;
transition: width 0.3s ease;
}
.stat-bar-fill.hp { background: linear-gradient(90deg, #ff4444, #ff6666); }
.stat-bar-fill.energy { background: linear-gradient(90deg, #ffaa00, #ffcc44); }
/* Feed Button */
.feed-btn {
width: 100%;
margin-top: 10px;
padding: 8px;
background: #88cc88;
color: #1a2a1a;
border: none;
border-radius: 6px;
cursor: pointer;
font-weight: bold;
transition: all 0.2s;
}
.feed-btn:hover {
background: #66aa66;
}
.feed-btn:disabled {
background: #444;
color: #888;
cursor: not-allowed;
}
/* Panels */
.panels {
display: flex;
flex-direction: column;
@@ -145,7 +193,7 @@
padding: 20px;
}
.panel h2 {
color: #00d4ff;
color: #88cc88;
margin-bottom: 15px;
font-size: 1.1rem;
}
@@ -166,39 +214,26 @@
}
input[type="text"]:focus {
outline: none;
border-color: #00d4ff;
border-color: #88cc88;
}
button {
padding: 10px 20px;
border: none;
border-radius: 6px;
background: #00d4ff;
color: #1a1a2e;
background: #88cc88;
color: #1a2a1a;
font-weight: bold;
cursor: pointer;
transition: all 0.2s;
}
button:hover {
background: #00b8e6;
background: #66aa66;
transform: translateY(-1px);
}
button:disabled {
background: #666;
background: #444;
cursor: not-allowed;
}
.quick-actions {
display: flex;
gap: 10px;
margin-top: 10px;
flex-wrap: wrap;
}
.quick-btn {
padding: 8px 16px;
font-size: 13px;
}
.quick-btn.attack { background: #ff6666; }
.quick-btn.heal { background: #44ff88; }
.quick-btn.status { background: #ffaa44; }
.controls {
display: flex;
gap: 15px;
@@ -212,7 +247,7 @@
font-size: 14px;
}
.event-log {
height: 350px;
height: 300px;
overflow-y: auto;
background: rgba(0, 0, 0, 0.4);
border-radius: 8px;
@@ -226,17 +261,13 @@
border-radius: 6px;
border-left: 3px solid;
}
.event.comment { border-color: #ffaa00; background: rgba(255, 170, 0, 0.1); }
.event.agent_response { border-color: #00ff88; background: rgba(0, 255, 136, 0.1); }
.event.tick { border-color: #888; background: rgba(136, 136, 136, 0.05); opacity: 0.6; }
.event.system { border-color: #00d4ff; background: rgba(0, 212, 255, 0.1); }
.event.comment { border-color: #888; background: rgba(136, 136, 136, 0.1); }
.event.tick { border-color: #444; background: rgba(68, 68, 68, 0.05); opacity: 0.6; }
.event.system { border-color: #88cc88; background: rgba(136, 204, 136, 0.1); }
.event.error { border-color: #ff4444; background: rgba(255, 68, 68, 0.1); }
/* RPG Event Styles */
.event.attack { border-color: #ff4444; background: rgba(255, 68, 68, 0.15); color: #ff8888; }
.event.heal { border-color: #44ff88; background: rgba(68, 255, 136, 0.15); color: #88ffaa; }
.event.status { border-color: #ffaa44; background: rgba(255, 170, 68, 0.1); }
.event.boss_update { border-color: #ff6666; background: rgba(255, 102, 102, 0.1); }
.event.boss_defeated { border-color: #ffdd00; background: rgba(255, 221, 0, 0.2); color: #ffee88; font-weight: bold; }
.event.feed { border-color: #ffaa00; background: rgba(255, 170, 0, 0.1); color: #ffcc66; }
.event.agent_died { border-color: #ff4444; background: rgba(255, 68, 68, 0.15); color: #ff8888; }
.event.check { border-color: #88cc88; background: rgba(136, 204, 136, 0.1); }
.event-time { color: #888; font-size: 11px; }
.event-type { font-weight: bold; text-transform: uppercase; font-size: 11px; }
.event-data { margin-top: 5px; }
@@ -244,70 +275,57 @@
</head>
<body>
<div class="container">
<h1>The Island - Debug Client</h1>
<h1>荒岛:人性的试炼</h1>
<p class="subtitle">The Island: Trial of Humanity</p>
<div class="status-bar">
<div class="status-indicator">
<div class="status-dot" id="statusDot"></div>
<span id="statusText">Disconnected</span>
<span id="statusText">未连接</span>
</div>
<button id="connectBtn" onclick="toggleConnection()">Connect</button>
<button id="connectBtn" onclick="toggleConnection()">连接</button>
</div>
<!-- Boss Health Panel -->
<div class="boss-panel">
<div class="boss-header">
<span class="boss-name" id="bossName">Dragon</span>
<span class="boss-hp-text" id="bossHpText">HP: 1000 / 1000</span>
<!-- User Panel -->
<div class="user-panel">
<div class="user-info">
<span>玩家:</span>
<input type="text" id="username" value="观众001" style="width: 120px;">
</div>
<div class="health-bar-container">
<div class="health-bar" id="bossHealthBar" style="width: 100%"></div>
<span class="health-bar-label" id="bossHealthLabel">100%</span>
<div class="gold-display">
💰 <span id="userGold">100</span> 金币
</div>
</div>
<!-- Player Stats Panel -->
<div class="player-panel">
<div class="player-header">Your Stats</div>
<div class="player-stats">
<div class="stat-item">
<span class="stat-icon">❤️</span>
<div>
<div class="stat-value" id="playerHp">100/100</div>
<div class="stat-label">HP</div>
</div>
</div>
<div class="stat-item">
<span class="stat-icon">💰</span>
<div>
<div class="stat-value" id="playerGold">0</div>
<div class="stat-label">Gold</div>
</div>
<!-- Agents Section -->
<div class="agents-section">
<h2 class="section-title">岛上幸存者</h2>
<div class="agents-grid" id="agentsGrid">
<!-- Agent cards will be dynamically generated -->
<div class="agent-card" id="agent-loading">
<p style="text-align: center; color: #666;">等待连接...</p>
</div>
</div>
</div>
<div class="panels">
<div class="panel">
<h2>Send Command</h2>
<h2>发送指令</h2>
<div class="input-group">
<input type="text" id="username" placeholder="Username" value="TestUser">
<input type="text" id="message" placeholder="Message (attack, heal, status...)">
<button onclick="sendComment()">Send</button>
</div>
<div class="quick-actions">
<button class="quick-btn attack" onclick="quickAction('attack')">⚔️ Attack</button>
<button class="quick-btn heal" onclick="quickAction('heal')">💚 Heal</button>
<button class="quick-btn status" onclick="quickAction('status')">📊 Status</button>
<input type="text" id="message" placeholder="输入指令 (feed Jack, check, 查询...)">
<button onclick="sendComment()">发送</button>
</div>
<p style="margin-top: 10px; font-size: 0.85rem; color: #888;">
指令: <code>feed [名字]</code> - 投喂角色 (消耗10金币) | <code>check</code> - 查询状态
</p>
</div>
<div class="panel">
<h2>Event Log</h2>
<h2>事件日志</h2>
<div class="controls">
<button onclick="clearLog()">Clear Log</button>
<label><input type="checkbox" id="autoScroll" checked> Auto-scroll</label>
<label><input type="checkbox" id="hideTicks"> Hide ticks</label>
<button onclick="clearLog()">清空</button>
<label><input type="checkbox" id="autoScroll" checked> 自动滚动</label>
<label><input type="checkbox" id="hideTicks" checked> 隐藏 Tick</label>
</div>
<div class="event-log" id="eventLog"></div>
</div>