- Add Player and Boss data models (models.py) - Implement command processing via regex matching (attack/heal/status) - Add boss counter-attack mechanism (15 dmg per player attack) - Add player death/respawn system (lose half gold, respawn full HP) - Update frontend with boss HP bar, player stats panel, quick action buttons - Add colored event log (red for attack, green for heal) - Change port from 8000 to 8080 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
320 lines
10 KiB
HTML
320 lines
10 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>The Island - Debug Client</title>
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<style>
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* {
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box-sizing: border-box;
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margin: 0;
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padding: 0;
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}
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body {
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font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
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background: linear-gradient(135deg, #1a1a2e 0%, #16213e 100%);
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color: #eee;
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min-height: 100vh;
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padding: 20px;
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}
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.container {
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max-width: 900px;
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margin: 0 auto;
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}
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h1 {
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text-align: center;
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margin-bottom: 20px;
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color: #00d4ff;
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text-shadow: 0 0 10px rgba(0, 212, 255, 0.5);
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}
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.status-bar {
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display: flex;
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justify-content: space-between;
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align-items: center;
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background: rgba(255, 255, 255, 0.1);
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padding: 10px 20px;
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border-radius: 8px;
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margin-bottom: 20px;
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}
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.status-indicator {
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display: flex;
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align-items: center;
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gap: 8px;
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}
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.status-dot {
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width: 12px;
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height: 12px;
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border-radius: 50%;
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background: #ff4444;
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}
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.status-dot.connected {
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background: #44ff44;
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box-shadow: 0 0 10px rgba(68, 255, 68, 0.5);
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}
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/* Boss Health Bar */
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.boss-panel {
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background: rgba(255, 68, 68, 0.1);
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border: 1px solid rgba(255, 68, 68, 0.3);
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border-radius: 12px;
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padding: 20px;
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margin-bottom: 20px;
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}
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.boss-header {
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display: flex;
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justify-content: space-between;
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align-items: center;
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margin-bottom: 10px;
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}
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.boss-name {
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color: #ff6666;
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font-size: 1.3rem;
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font-weight: bold;
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}
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.boss-hp-text {
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color: #ffaaaa;
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font-size: 0.9rem;
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}
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.health-bar-container {
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width: 100%;
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height: 30px;
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background: rgba(0, 0, 0, 0.4);
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border-radius: 15px;
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overflow: hidden;
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position: relative;
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}
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.health-bar {
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height: 100%;
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background: linear-gradient(90deg, #ff4444 0%, #ff6666 100%);
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border-radius: 15px;
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transition: width 0.3s ease;
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}
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.health-bar-label {
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position: absolute;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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font-weight: bold;
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text-shadow: 1px 1px 2px rgba(0,0,0,0.8);
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}
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/* Player Stats Panel */
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.player-panel {
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background: rgba(0, 212, 255, 0.1);
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border: 1px solid rgba(0, 212, 255, 0.3);
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border-radius: 12px;
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padding: 20px;
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margin-bottom: 20px;
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}
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.player-header {
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color: #00d4ff;
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font-size: 1.1rem;
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margin-bottom: 15px;
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}
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.player-stats {
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display: flex;
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gap: 30px;
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flex-wrap: wrap;
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}
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.stat-item {
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display: flex;
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align-items: center;
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gap: 10px;
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}
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.stat-icon {
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font-size: 1.5rem;
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}
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.stat-value {
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font-size: 1.2rem;
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font-weight: bold;
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}
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.stat-label {
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font-size: 0.8rem;
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color: #888;
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}
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.panels {
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display: flex;
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flex-direction: column;
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gap: 20px;
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}
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.panel {
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background: rgba(255, 255, 255, 0.05);
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border: 1px solid rgba(255, 255, 255, 0.1);
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border-radius: 12px;
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padding: 20px;
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}
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.panel h2 {
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color: #00d4ff;
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margin-bottom: 15px;
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font-size: 1.1rem;
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}
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.input-group {
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display: flex;
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gap: 10px;
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flex-wrap: wrap;
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}
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input[type="text"] {
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flex: 1;
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min-width: 150px;
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padding: 10px 15px;
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border: 1px solid rgba(255, 255, 255, 0.2);
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border-radius: 6px;
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background: rgba(0, 0, 0, 0.3);
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color: #fff;
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font-size: 14px;
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}
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input[type="text"]:focus {
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outline: none;
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border-color: #00d4ff;
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}
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button {
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padding: 10px 20px;
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border: none;
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border-radius: 6px;
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background: #00d4ff;
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color: #1a1a2e;
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font-weight: bold;
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cursor: pointer;
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transition: all 0.2s;
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}
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button:hover {
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background: #00b8e6;
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transform: translateY(-1px);
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}
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button:disabled {
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background: #666;
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cursor: not-allowed;
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}
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.quick-actions {
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display: flex;
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gap: 10px;
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margin-top: 10px;
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flex-wrap: wrap;
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}
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.quick-btn {
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padding: 8px 16px;
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font-size: 13px;
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}
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.quick-btn.attack { background: #ff6666; }
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.quick-btn.heal { background: #44ff88; }
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.quick-btn.status { background: #ffaa44; }
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.controls {
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display: flex;
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gap: 15px;
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align-items: center;
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margin-bottom: 10px;
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}
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.controls label {
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display: flex;
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align-items: center;
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gap: 5px;
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font-size: 14px;
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}
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.event-log {
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height: 350px;
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overflow-y: auto;
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background: rgba(0, 0, 0, 0.4);
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border-radius: 8px;
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padding: 15px;
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font-family: 'Consolas', monospace;
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font-size: 13px;
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}
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.event {
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padding: 8px 12px;
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margin-bottom: 8px;
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border-radius: 6px;
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border-left: 3px solid;
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}
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.event.comment { border-color: #ffaa00; background: rgba(255, 170, 0, 0.1); }
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.event.agent_response { border-color: #00ff88; background: rgba(0, 255, 136, 0.1); }
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.event.tick { border-color: #888; background: rgba(136, 136, 136, 0.05); opacity: 0.6; }
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.event.system { border-color: #00d4ff; background: rgba(0, 212, 255, 0.1); }
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.event.error { border-color: #ff4444; background: rgba(255, 68, 68, 0.1); }
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/* RPG Event Styles */
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.event.attack { border-color: #ff4444; background: rgba(255, 68, 68, 0.15); color: #ff8888; }
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.event.heal { border-color: #44ff88; background: rgba(68, 255, 136, 0.15); color: #88ffaa; }
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.event.status { border-color: #ffaa44; background: rgba(255, 170, 68, 0.1); }
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.event.boss_update { border-color: #ff6666; background: rgba(255, 102, 102, 0.1); }
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.event.boss_defeated { border-color: #ffdd00; background: rgba(255, 221, 0, 0.2); color: #ffee88; font-weight: bold; }
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.event-time { color: #888; font-size: 11px; }
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.event-type { font-weight: bold; text-transform: uppercase; font-size: 11px; }
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.event-data { margin-top: 5px; }
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</style>
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</head>
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<body>
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<div class="container">
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<h1>The Island - Debug Client</h1>
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<div class="status-bar">
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<div class="status-indicator">
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<div class="status-dot" id="statusDot"></div>
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<span id="statusText">Disconnected</span>
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</div>
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<button id="connectBtn" onclick="toggleConnection()">Connect</button>
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</div>
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<!-- Boss Health Panel -->
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<div class="boss-panel">
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<div class="boss-header">
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<span class="boss-name" id="bossName">Dragon</span>
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<span class="boss-hp-text" id="bossHpText">HP: 1000 / 1000</span>
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</div>
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<div class="health-bar-container">
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<div class="health-bar" id="bossHealthBar" style="width: 100%"></div>
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<span class="health-bar-label" id="bossHealthLabel">100%</span>
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</div>
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</div>
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<!-- Player Stats Panel -->
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<div class="player-panel">
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<div class="player-header">Your Stats</div>
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<div class="player-stats">
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<div class="stat-item">
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<span class="stat-icon">❤️</span>
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<div>
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<div class="stat-value" id="playerHp">100/100</div>
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<div class="stat-label">HP</div>
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</div>
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</div>
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<div class="stat-item">
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<span class="stat-icon">💰</span>
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<div>
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<div class="stat-value" id="playerGold">0</div>
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<div class="stat-label">Gold</div>
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</div>
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</div>
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</div>
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</div>
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<div class="panels">
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<div class="panel">
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<h2>Send Command</h2>
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<div class="input-group">
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<input type="text" id="username" placeholder="Username" value="TestUser">
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<input type="text" id="message" placeholder="Message (attack, heal, status...)">
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<button onclick="sendComment()">Send</button>
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</div>
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<div class="quick-actions">
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<button class="quick-btn attack" onclick="quickAction('attack')">⚔️ Attack</button>
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<button class="quick-btn heal" onclick="quickAction('heal')">💚 Heal</button>
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<button class="quick-btn status" onclick="quickAction('status')">📊 Status</button>
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</div>
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</div>
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<div class="panel">
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<h2>Event Log</h2>
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<div class="controls">
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<button onclick="clearLog()">Clear Log</button>
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<label><input type="checkbox" id="autoScroll" checked> Auto-scroll</label>
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<label><input type="checkbox" id="hideTicks"> Hide ticks</label>
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</div>
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<div class="event-log" id="eventLog"></div>
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</div>
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</div>
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</div>
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<script src="app.js"></script>
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</body>
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</html>
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