Backend: - Add weather system with 6 weather types and transition probabilities - Add day/night cycle (dawn, day, dusk, night) with phase modifiers - Add mood system for agents (happy, neutral, sad, anxious) - Add new commands: heal, talk, encourage, revive - Add agent social interaction system with relationships - Add casual mode with auto-revive and reduced decay rates Frontend (Web): - Add world state display (weather, time of day) - Add mood bar to agent cards - Add new action buttons for heal, encourage, talk, revive - Handle new event types from server Unity Client: - Add EnvironmentManager with dynamic sky gradient and island scene - Add WeatherEffects with rain, sun rays, fog, and heat particles - Add SceneBootstrap for automatic visual system initialization - Improve AgentVisual with better character sprites and animations - Add breathing and bobbing idle animations - Add character shadows - Improve UI panels with rounded corners and borders - Improve SpeechBubble with rounded corners and proper tail - Add support for all new server events and commands 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
462 lines
15 KiB
HTML
462 lines
15 KiB
HTML
<!DOCTYPE html>
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<html lang="zh-CN">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>荒岛:人性的试炼</title>
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<style>
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* {
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box-sizing: border-box;
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margin: 0;
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padding: 0;
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}
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body {
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font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
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background: linear-gradient(135deg, #1a2a1a 0%, #0d1f0d 100%);
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color: #eee;
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min-height: 100vh;
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padding: 20px;
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}
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.container {
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max-width: 1000px;
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margin: 0 auto;
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}
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h1 {
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text-align: center;
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margin-bottom: 10px;
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color: #88cc88;
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text-shadow: 0 0 10px rgba(136, 204, 136, 0.5);
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}
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.subtitle {
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text-align: center;
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color: #666;
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margin-bottom: 20px;
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font-size: 0.9rem;
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}
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.status-bar {
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display: flex;
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justify-content: space-between;
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align-items: center;
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background: rgba(255, 255, 255, 0.1);
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padding: 10px 20px;
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border-radius: 8px;
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margin-bottom: 20px;
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}
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.status-indicator {
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display: flex;
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align-items: center;
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gap: 8px;
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}
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.status-dot {
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width: 12px;
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height: 12px;
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border-radius: 50%;
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background: #ff4444;
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}
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.status-dot.connected {
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background: #44ff44;
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box-shadow: 0 0 10px rgba(68, 255, 68, 0.5);
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}
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/* User Stats */
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.user-panel {
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background: rgba(136, 204, 136, 0.1);
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border: 1px solid rgba(136, 204, 136, 0.3);
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border-radius: 12px;
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padding: 15px 20px;
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margin-bottom: 20px;
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display: flex;
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justify-content: space-between;
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align-items: center;
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}
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.user-info {
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display: flex;
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align-items: center;
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gap: 20px;
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}
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.gold-display {
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font-size: 1.3rem;
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color: #ffd700;
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}
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/* Agent Cards */
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.agents-section {
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margin-bottom: 20px;
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}
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.section-title {
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color: #88cc88;
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margin-bottom: 15px;
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font-size: 1.1rem;
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}
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.agents-grid {
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display: grid;
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grid-template-columns: repeat(auto-fit, minmax(280px, 1fr));
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gap: 15px;
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padding-top: 50px; /* Space for speech bubbles */
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}
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.agent-card {
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background: rgba(255, 255, 255, 0.05);
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border: 1px solid rgba(255, 255, 255, 0.1);
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border-radius: 12px;
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padding: 20px;
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transition: all 0.3s;
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}
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.agent-card:hover {
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transform: translateY(-2px);
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box-shadow: 0 5px 20px rgba(0, 0, 0, 0.3);
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}
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.agent-card.dead {
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opacity: 0.5;
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filter: grayscale(80%);
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border-color: #444;
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}
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.agent-header {
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display: flex;
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justify-content: space-between;
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align-items: center;
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margin-bottom: 15px;
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}
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.agent-name {
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font-size: 1.2rem;
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font-weight: bold;
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}
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.agent-personality {
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font-size: 0.85rem;
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color: #aaa;
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background: rgba(255,255,255,0.1);
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padding: 3px 10px;
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border-radius: 10px;
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}
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.agent-status {
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font-size: 0.8rem;
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padding: 3px 8px;
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border-radius: 8px;
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}
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.agent-status.alive { background: rgba(68, 255, 68, 0.2); color: #88ff88; }
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.agent-status.dead { background: rgba(255, 68, 68, 0.2); color: #ff8888; }
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/* Stat Bars */
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.stat-bar-container {
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margin-bottom: 10px;
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}
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.stat-bar-label {
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display: flex;
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justify-content: space-between;
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font-size: 0.85rem;
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margin-bottom: 5px;
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}
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.stat-bar {
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height: 12px;
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background: rgba(0, 0, 0, 0.4);
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border-radius: 6px;
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overflow: hidden;
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}
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.stat-bar-fill {
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height: 100%;
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border-radius: 6px;
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transition: width 0.3s ease;
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}
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.stat-bar-fill.hp { background: linear-gradient(90deg, #ff4444, #ff6666); }
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.stat-bar-fill.energy { background: linear-gradient(90deg, #ffaa00, #ffcc44); }
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/* Feed Button */
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.feed-btn {
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width: 100%;
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margin-top: 10px;
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padding: 8px;
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background: #88cc88;
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color: #1a2a1a;
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border: none;
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border-radius: 6px;
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cursor: pointer;
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font-weight: bold;
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transition: all 0.2s;
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}
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.feed-btn:hover {
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background: #66aa66;
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}
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.feed-btn:disabled {
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background: #444;
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color: #888;
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cursor: not-allowed;
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}
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/* Speech Bubble */
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.speech-bubbles-overlay {
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position: absolute;
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top: 0;
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left: 0;
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right: 0;
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pointer-events: none;
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z-index: 100;
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}
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.speech-bubble {
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position: absolute;
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background: rgba(255, 255, 255, 0.95);
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color: #333;
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padding: 10px 15px;
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border-radius: 12px;
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font-size: 0.9rem;
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max-width: 250px;
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text-align: center;
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box-shadow: 0 4px 15px rgba(0, 0, 0, 0.3);
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transform: translateX(-50%);
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animation: bubbleIn 0.3s ease-out;
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pointer-events: auto;
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}
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.speech-bubble::after {
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content: '';
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position: absolute;
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bottom: -8px;
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left: 50%;
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transform: translateX(-50%);
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border-left: 8px solid transparent;
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border-right: 8px solid transparent;
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border-top: 8px solid rgba(255, 255, 255, 0.95);
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}
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.speech-bubble .bubble-name {
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font-weight: bold;
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color: #88cc88;
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margin-bottom: 5px;
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font-size: 0.8rem;
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}
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.speech-bubble.fade-out {
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animation: bubbleOut 0.3s ease-in forwards;
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}
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@keyframes bubbleIn {
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from { opacity: 0; transform: translateX(-50%) translateY(10px); }
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to { opacity: 1; transform: translateX(-50%) translateY(0); }
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}
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@keyframes bubbleOut {
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from { opacity: 1; transform: translateX(-50%) translateY(0); }
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to { opacity: 0; transform: translateX(-50%) translateY(-10px); }
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}
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.agents-section {
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position: relative;
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}
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.agent-card {
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position: relative;
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}
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/* Panels */
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.panels {
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display: flex;
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flex-direction: column;
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gap: 20px;
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}
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.panel {
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background: rgba(255, 255, 255, 0.05);
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border: 1px solid rgba(255, 255, 255, 0.1);
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border-radius: 12px;
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padding: 20px;
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}
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.panel h2 {
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color: #88cc88;
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margin-bottom: 15px;
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font-size: 1.1rem;
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}
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.input-group {
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display: flex;
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gap: 10px;
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flex-wrap: wrap;
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}
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input[type="text"] {
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flex: 1;
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min-width: 150px;
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padding: 10px 15px;
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border: 1px solid rgba(255, 255, 255, 0.2);
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border-radius: 6px;
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background: rgba(0, 0, 0, 0.3);
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color: #fff;
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font-size: 14px;
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}
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input[type="text"]:focus {
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outline: none;
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border-color: #88cc88;
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}
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button {
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padding: 10px 20px;
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border: none;
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border-radius: 6px;
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background: #88cc88;
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color: #1a2a1a;
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font-weight: bold;
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cursor: pointer;
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transition: all 0.2s;
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}
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button:hover {
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background: #66aa66;
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transform: translateY(-1px);
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}
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button:disabled {
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background: #444;
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cursor: not-allowed;
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}
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.controls {
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display: flex;
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gap: 15px;
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align-items: center;
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margin-bottom: 10px;
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}
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.controls label {
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display: flex;
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align-items: center;
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gap: 5px;
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font-size: 14px;
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}
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.event-log {
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height: 300px;
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overflow-y: auto;
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background: rgba(0, 0, 0, 0.4);
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border-radius: 8px;
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padding: 15px;
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font-family: 'Consolas', monospace;
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font-size: 13px;
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}
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.event {
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padding: 8px 12px;
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margin-bottom: 8px;
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border-radius: 6px;
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border-left: 3px solid;
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}
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.event.comment { border-color: #888; background: rgba(136, 136, 136, 0.1); }
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.event.tick { border-color: #444; background: rgba(68, 68, 68, 0.05); opacity: 0.6; }
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.event.system { border-color: #88cc88; background: rgba(136, 204, 136, 0.1); }
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.event.error { border-color: #ff4444; background: rgba(255, 68, 68, 0.1); }
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.event.feed { border-color: #ffaa00; background: rgba(255, 170, 0, 0.1); color: #ffcc66; }
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.event.agent_died { border-color: #ff4444; background: rgba(255, 68, 68, 0.15); color: #ff8888; }
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.event.agent_speak { border-color: #88ccff; background: rgba(136, 204, 255, 0.1); color: #aaddff; }
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.event.talk { border-color: #88ccff; background: rgba(136, 204, 255, 0.1); color: #aaddff; }
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.event.check { border-color: #88cc88; background: rgba(136, 204, 136, 0.1); }
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.event.heal { border-color: #ff88cc; background: rgba(255, 136, 204, 0.1); color: #ffaadd; }
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.event.encourage { border-color: #ffcc44; background: rgba(255, 204, 68, 0.1); color: #ffdd88; }
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.event.revive { border-color: #cc88ff; background: rgba(204, 136, 255, 0.1); color: #ddaaff; }
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.event.auto_revive { border-color: #cc88ff; background: rgba(204, 136, 255, 0.1); color: #ddaaff; }
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.event.weather_change { border-color: #66cccc; background: rgba(102, 204, 204, 0.1); color: #88dddd; }
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.event.phase_change { border-color: #ccaa44; background: rgba(204, 170, 68, 0.1); color: #ddcc88; }
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.event.day_change { border-color: #88ccff; background: rgba(136, 204, 255, 0.15); color: #aaddff; }
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.event.social_interaction { border-color: #ff8888; background: rgba(255, 136, 136, 0.1); color: #ffaaaa; }
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.event-time { color: #888; font-size: 11px; }
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.event-type { font-weight: bold; text-transform: uppercase; font-size: 11px; }
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.event-data { margin-top: 5px; white-space: pre-wrap; }
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/* World Display */
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.world-panel {
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background: rgba(102, 204, 204, 0.1);
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border: 1px solid rgba(102, 204, 204, 0.3);
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border-radius: 12px;
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padding: 12px 20px;
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margin-bottom: 20px;
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display: flex;
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justify-content: center;
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gap: 30px;
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font-size: 1rem;
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}
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.world-panel span {
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display: flex;
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align-items: center;
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gap: 6px;
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}
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/* Agent Actions */
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.agent-actions {
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display: grid;
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grid-template-columns: 1fr 1fr;
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gap: 8px;
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margin-top: 12px;
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}
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.action-btn {
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padding: 6px 8px;
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font-size: 0.8rem;
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border-radius: 6px;
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border: none;
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cursor: pointer;
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transition: all 0.2s;
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font-weight: bold;
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}
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.action-btn.feed { background: #88cc88; color: #1a2a1a; }
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.action-btn.feed:hover { background: #66aa66; }
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.action-btn.heal { background: #ff88cc; color: #1a2a1a; }
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.action-btn.heal:hover { background: #ff66bb; }
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.action-btn.encourage { background: #ffcc44; color: #1a2a1a; }
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.action-btn.encourage:hover { background: #ffbb22; }
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.action-btn.talk { background: #88ccff; color: #1a2a1a; }
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.action-btn.talk:hover { background: #66bbff; }
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.action-btn.revive { background: #cc88ff; color: #1a2a1a; grid-column: span 2; }
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.action-btn.revive:hover { background: #bb66ff; }
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</style>
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</head>
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<body>
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<div class="container">
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<h1>荒岛:人性的试炼</h1>
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<p class="subtitle">The Island: Trial of Humanity</p>
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<div class="status-bar">
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<div class="status-indicator">
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<div class="status-dot" id="statusDot"></div>
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<span id="statusText">未连接</span>
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</div>
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<button id="connectBtn" onclick="toggleConnection()">连接</button>
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</div>
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<!-- User Panel -->
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<div class="user-panel">
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<div class="user-info">
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<span>玩家:</span>
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<input type="text" id="username" value="观众001" style="width: 120px;">
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</div>
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<div class="gold-display">
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💰 <span id="userGold">100</span> 金币
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</div>
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</div>
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<!-- World State Panel -->
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<div class="world-panel" id="worldDisplay">
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<span>📅 第1天</span>
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<span>☀️ 白天</span>
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<span>☀️ Sunny</span>
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</div>
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<!-- Agents Section -->
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<div class="agents-section">
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<div class="speech-bubbles-overlay" id="speechBubblesOverlay"></div>
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<div style="display: flex; justify-content: space-between; align-items: center; margin-bottom: 15px;">
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<h2 class="section-title" style="margin-bottom: 0;">岛上幸存者</h2>
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<button onclick="resetGame()" style="background: #ff6666; padding: 8px 16px; font-size: 13px;">🔄 重新开始</button>
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</div>
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<div class="agents-grid" id="agentsGrid">
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<!-- Agent cards will be dynamically generated -->
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<div class="agent-card" id="agent-loading">
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<p style="text-align: center; color: #666;">等待连接...</p>
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</div>
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</div>
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</div>
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<div class="panels">
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<div class="panel">
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<h2>发送指令</h2>
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<div class="input-group">
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<input type="text" id="message" placeholder="输入指令 (feed Jack, check, 查询...)">
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<button onclick="sendComment()">发送</button>
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</div>
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<p style="margin-top: 10px; font-size: 0.85rem; color: #888;">
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指令: <code>feed/heal/encourage/revive [名字]</code> | <code>talk [名字] [话题]</code> | <code>check</code> | <code>reset</code>
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</p>
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</div>
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<div class="panel">
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<h2>事件日志</h2>
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<div class="controls">
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<button onclick="clearLog()">清空</button>
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<label><input type="checkbox" id="autoScroll" checked> 自动滚动</label>
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<label><input type="checkbox" id="hideTicks" checked> 隐藏 Tick</label>
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</div>
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<div class="event-log" id="eventLog"></div>
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</div>
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</div>
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</div>
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<script src="app.js"></script>
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</body>
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</html>
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