Phase 3 - "The Island" transformation: - Add SQLAlchemy + SQLite for data persistence (database.py) - Rewrite models.py with User, Agent, WorldState ORM models - Refactor engine.py for survival mechanics (energy decay, starvation) - Implement feed command (10 gold -> +20 energy) - Auto-seed 3 NPCs on startup (Jack/Luna/Bob) - Update frontend with agent card view and Chinese UI - Remove old Boss/Player RPG mechanics - Add .gitignore for database and cache files - Fix SQLAlchemy session detachment issue 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
7 lines
112 B
Plaintext
7 lines
112 B
Plaintext
fastapi>=0.109.0
|
|
uvicorn[standard]>=0.27.0
|
|
websockets>=12.0
|
|
pydantic>=2.5.0
|
|
sqlalchemy>=2.0.0
|
|
aiosqlite>=0.19.0
|