Files
the-island/unity-client/ProjectSettings/Packages/com.unity.dedicated-server/MultiplayerRolesSettings.asset
empty 64ed46215f feat: add Unity 6 client with 2.5D visual system
Unity client features:
- WebSocket connection via NativeWebSocket
- 2.5D agent visuals with programmatic placeholder sprites
- Billboard system for sprites and UI elements
- Floating UI panels (name, HP, energy bars)
- Speech bubble system with pop-in animation
- RTS-style camera controller (WASD + scroll zoom)
- Editor tools for prefab creation and scene setup

Scripts:
- NetworkManager: WebSocket singleton
- GameManager: Agent spawning and event handling
- AgentVisual: 2.5D sprite and UI creation
- Billboard: Camera-facing behavior
- SpeechBubble: Animated dialogue display
- CameraController: RTS camera with UI input detection
- UIManager: HUD and command input

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-01 12:17:04 +08:00

18 lines
540 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &1
MonoBehaviour:
m_ObjectHideFlags: 53
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 15023, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier: UnityEditor.MultiplayerModule.dll::UnityEditor.Multiplayer.Internal.MultiplayerRolesSettings
m_MultiplayerRoleForClassicProfile:
m_Keys: []
m_Values: