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OpenRA/OpenRA.Game/Support/PerfSample.cs
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

34 lines
829 B
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Diagnostics;
namespace OpenRA.Support
{
public readonly struct PerfSample : IDisposable
{
readonly string item;
readonly long ticks;
public PerfSample(string item)
{
this.item = item;
ticks = Stopwatch.GetTimestamp();
}
public void Dispose()
{
PerfHistory.Increment(item, 1000.0 * Math.Max(0, Stopwatch.GetTimestamp() - ticks) / Stopwatch.Frequency);
}
}
}