Files
OpenRA/mods/d2k/sequences/vehicles.yaml
let5sne.win10 9cf6ebb986
Some checks failed
Continuous Integration / Linux (.NET 8.0) (push) Has been cancelled
Continuous Integration / Windows (.NET 8.0) (push) Has been cancelled
Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

526 lines
9.0 KiB
YAML

mcv:
idle:
Filename: DATA.R16
Start: 1795
Facings: -32
Remap: 54F94B
icon:
Filename: DATA.R16
Start: 4284
Offset: -30,-24
mcv.husk:
idle:
Filename: DATA.R16
Start: 1795
Facings: -32
ZOffset: -1023
Remap: 54F94B
harvester:
idle:
Filename: DATA.R16
Start: 1699
Facings: -32
Remap: 54F94B
harvest:
Filename: DATA.R16
Start: 3884
Length: 6
Facings: -8
Tick: 80
ZOffset: 1
Alpha: 0.5
dock:
Filename: DATA.R16
Start: 3623
Length: 10
Remap: 54F94B
dock-loop:
Filename: DATA.R16
Start: 3633
Remap: 54F94B
icon:
Filename: DATA.R16
Start: 4280
Offset: -30,-24
harvester.husk:
idle:
Filename: DATA.R16
Start: 1699
Facings: -32
ZOffset: -512
Remap: 54F94B
trike:
idle:
Filename: DATA.R16
Start: 1635
Facings: -32
Remap: 54F94B
muzzle:
Combine:
0:
Filename: DATA.R16
Frames: 3996, 38, 3996, 38, 3996, 38, 3996
Length: 7
1:
Filename: DATA.R16
Frames: 3997, 38, 3997, 38, 3997, 38, 3997
Length: 7
2:
Filename: DATA.R16
Frames: 3998, 38, 3998, 38, 3998, 38, 3998
Length: 7
3:
Filename: DATA.R16
Frames: 3999, 38, 3999, 38, 3999, 38, 3999
Length: 7
4:
Filename: DATA.R16
Frames: 4000, 38, 4000, 38, 4000, 38, 4000
Length: 7
5:
Filename: DATA.R16
Frames: 4001, 38, 4001, 38, 4001, 38, 4001
Length: 7
6:
Filename: DATA.R16
Frames: 4002, 38, 4002, 38, 4002, 38, 4002
Length: 7
7:
Filename: DATA.R16
Frames: 4003, 38, 4003, 38, 4003, 38, 4003
Length: 7
8:
Filename: DATA.R16
Frames: 4004, 38, 4004, 38, 4004, 38, 4004
Length: 7
9:
Filename: DATA.R16
Frames: 4005, 38, 4005, 38, 4005, 38, 4005
Length: 7
10:
Filename: DATA.R16
Frames: 4006, 38, 4006, 38, 4006, 38, 4006
Length: 7
11:
Filename: DATA.R16
Frames: 4007, 38, 4007, 38, 4007, 38, 4007
Length: 7
12:
Filename: DATA.R16
Frames: 4008, 38, 4008, 38, 4008, 38, 4008
Length: 7
13:
Filename: DATA.R16
Frames: 4009, 38, 4009, 38, 4009, 38, 4009
Length: 7
14:
Filename: DATA.R16
Frames: 4010, 38, 4010, 38, 4010, 38, 4010
Length: 7
15:
Filename: DATA.R16
Frames: 4011, 38, 4011, 38, 4011, 38, 4011
Length: 7
16:
Filename: DATA.R16
Frames: 4012, 38, 4012, 38, 4012, 38, 4012
Length: 7
17:
Filename: DATA.R16
Frames: 4013, 38, 4013, 38, 4013, 38, 4013
Length: 7
18:
Filename: DATA.R16
Frames: 4014, 38, 4014, 38, 4014, 38, 4014
Length: 7
19:
Filename: DATA.R16
Frames: 4015, 38, 4015, 38, 4015, 38, 4015
Length: 7
20:
Filename: DATA.R16
Frames: 4016, 38, 4016, 38, 4016, 38, 4016
Length: 7
21:
Filename: DATA.R16
Frames: 4017, 38, 4017, 38, 4017, 38, 4017
Length: 7
22:
Filename: DATA.R16
Frames: 4018, 38, 4018, 38, 4018, 38, 4018
Length: 7
23:
Filename: DATA.R16
Frames: 4019, 38, 4019, 38, 4019, 38, 4019
Length: 7
24:
Filename: DATA.R16
Frames: 4020, 38, 4020, 38, 4020, 38, 4020
Length: 7
25:
Filename: DATA.R16
Frames: 4021, 38, 4021, 38, 4021, 38, 4021
Length: 7
26:
Filename: DATA.R16
Frames: 4022, 38, 4022, 38, 4022, 38, 4022
Length: 7
27:
Filename: DATA.R16
Frames: 4023, 38, 4023, 38, 4023, 38, 4023
Length: 7
28:
Filename: DATA.R16
Frames: 4024, 38, 4024, 38, 4024, 38, 4024
Length: 7
29:
Filename: DATA.R16
Frames: 4025, 38, 4025, 38, 4025, 38, 4025
Length: 7
30:
Filename: DATA.R16
Frames: 4026, 38, 4026, 38, 4026, 38, 4026
Length: 7
31:
Filename: DATA.R16
Frames: 4027, 38, 4027, 38, 4027, 38, 4027
Length: 7
Tick: 50
Facings: -32
Length: 7
BlendMode: Additive
icon:
Filename: DATA.R16
Start: 4277
Offset: -30,-24
quad:
idle:
Filename: DATA.R16
Start: 1667
Facings: -32
Remap: 54F94B
icon:
Filename: DATA.R16
Start: 4279
Offset: -30,-24
siege_tank:
idle:
Filename: DATA.R16
Start: 1763
Facings: -32
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 1891
Facings: -32
Remap: 54F94B
muzzle:
Filename: DATA.R16
Start: 3671
Length: 3
BlendMode: Additive
icon:
Filename: DATA.R16
Start: 4287
Offset: -30,-24
siege_tank.husk:
idle:
Filename: DATA.R16
Start: 1763
Facings: -32
ZOffset: -512
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 1891
Facings: -32
ZOffset: -512
Remap: 54F94B
missile_tank:
idle:
Filename: DATA.R16
Start: 1603
Facings: -32
Remap: 54F94B
icon:
Filename: DATA.R16
Start: 4285
Offset: -30,-24
missile_tank.husk:
idle:
FilenamePattern: missiletankhusk/missiletankhusk-{0:D4}.png
Count: 16
Facings: -16
ZOffset: -512
Remap: 54F94B
turret:
FilenamePattern: missiletankhusk/missiletankhuskturret-{0:D4}.png
Count: 16
Facings: -16
ZOffset: -512
Remap: 54F94B
tankdebris01:
Filename: missiletankhusk/missiletankhuskdebris-0000.png
ZOffset: -512
tankdebris02:
Filename: missiletankhusk/missiletankhuskdebris-0001.png
ZOffset: -512
tankdebris03:
Filename: missiletankhusk/missiletankhuskdebris-0002.png
ZOffset: -512
tankdebris04:
Filename: missiletankhusk/missiletankhuskdebris-0003.png
ZOffset: -512
sonic_tank:
idle:
Filename: DATA.R16
Start: 1827
Facings: -32
Remap: 54F94B
icon:
Filename: DATA.R16
Start: 4288
Offset: -30,-24
sonic_tank.husk:
idle:
FilenamePattern: sonictankhusk/sonictankhusk-{0:D4}.png
Count: 16
Facings: -16
ZOffset: -512
Remap: 54F94B
turret:
FilenamePattern: sonictankhusk/sonictankhuskturret-{0:D4}.png
Count: 4
Facings: -4
ZOffset: -512
Remap: 54F94B
tankdebris01:
Filename: sonictankhusk/sonictankhuskdebris-0000.png
ZOffset: -512
tankdebris02:
Filename: sonictankhusk/sonictankhuskdebris-0001.png
ZOffset: -512
tankdebris03:
Filename: sonictankhusk/sonictankhuskdebris-0002.png
ZOffset: -512
tankdebris04:
Filename: sonictankhusk/sonictankhuskdebris-0003.png
ZOffset: -512
combat_tank_a:
idle:
Filename: DATA.R16
Start: 1731
Facings: -32
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 1859
Facings: -32
Remap: 54F94B
muzzle:
Filename: DATA.R16
Start: 4028
Tick: 60
Facings: -32
BlendMode: Additive
icon:
Filename: DATA.R16
Start: 4281
Offset: -30,-24
combat_tank_a.husk:
idle:
Filename: DATA.R16
Start: 1731
Facings: -32
ZOffset: -512
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 1859
Facings: -32
ZOffset: -512
Remap: 54F94B
combat_tank_h:
idle:
Filename: DATA.R16
Start: 2051
Facings: -32
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 2115
Facings: -32
Remap: 54F94B
muzzle:
Filename: DATA.R16
Start: 4028
Tick: 60
Facings: -32
BlendMode: Additive
icon:
Filename: DATA.R16
Start: 4282
Offset: -30,-24
combat_tank_h.husk:
idle:
Filename: DATA.R16
Start: 2051
Facings: -32
ZOffset: -512
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 2115
Facings: -32
ZOffset: -512
Remap: 54F94B
combat_tank_o:
idle:
Filename: DATA.R16
Start: 2453
Facings: -32
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 2485
Facings: -32
Remap: 54F94B
muzzle:
Filename: DATA.R16
Start: 4028
Tick: 60
Facings: -32
BlendMode: Additive
icon:
Filename: DATA.R16
Start: 4283
Offset: -30,-24
combat_tank_o.husk:
idle:
Filename: DATA.R16
Start: 2453
Facings: -32
ZOffset: -512
Remap: 54F94B
turret:
Filename: DATA.R16
Start: 2485
Facings: -32
ZOffset: -512
Remap: 54F94B
devastator:
idle:
Filename: DATA.R16
Start: 2083
Facings: -32
Remap: 54F94B
muzzle:
Filename: DATA.R16
Start: 4060
Tick: 80
Facings: -32
BlendMode: Additive
active:
Filename: DATA.R16
Start: 3839
Length: 14
Tick: 130
BlendMode: Additive
active-2:
Filename: DATA.R16
Start: 4152
Length: 12
Tick: 110
BlendMode: Additive
icon:
Filename: DATA.R16
Start: 4289
Offset: -30,-24
devastator.husk:
idle:
Filename: DATA.R16
Start: 2083
Facings: -32
ZOffset: -512
Remap: 54F94B
raider:
Inherits: trike
idle:
Filename: DATA.R16
Start: 2421
Facings: -32
Remap: 54F94B
icon:
Filename: DATA.R16
Start: 4278
Offset: -30,-24
stealth_raider:
Inherits: trike
idle:
Filename: DATA.R16
Start: 2421
Facings: -32
Remap: 54F94B
icon:
Filename: DATA.R16
Start: 4298
Offset: -30,-24
deviator:
idle:
Filename: DATA.R16
Start: 2389
Facings: -32
Remap: 54F94B
icon:
Filename: DATA.R16
Start: 4286
Offset: -30,-24
deviator.husk:
idle:
FilenamePattern: deviatorhusk/deviatorhusk-{0:D4}.png
Count: 16
Facings: -16
ZOffset: -512
Remap: 54F94B
turret:
FilenamePattern: deviatorhusk/deviatorhuskturret-{0:D4}.png
Count: 16
Facings: -4
ZOffset: -512
Remap: 54F94B
tankdebris01:
Filename: deviatorhusk/deviatordebris-0000.png
ZOffset: -512
tankdebris02:
Filename: deviatorhusk/deviatordebris-0001.png
ZOffset: -512
tankdebris03:
Filename: deviatorhusk/deviatordebris-0002.png
ZOffset: -512
tankdebris04:
Filename: deviatorhusk/deviatordebris-0003.png
ZOffset: -512