Files
OpenRA/OpenRA.Game/Widgets/WidgetLoader.cs
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

84 lines
2.4 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.IO;
using System.Linq;
using OpenRA.FileSystem;
using OpenRA.Widgets;
namespace OpenRA
{
public class WidgetLoader
{
readonly Dictionary<string, MiniYamlNode> widgets = [];
public WidgetLoader(Manifest manifest, IReadOnlyFileSystem fileSystem)
{
var stringPool = new HashSet<string>(); // Reuse common strings in YAML
foreach (var file in manifest.ChromeLayout.Select(
a => MiniYaml.FromStream(fileSystem.Open(a), a, stringPool: stringPool)))
foreach (var w in file)
{
var key = w.Key[(w.Key.IndexOf('@') + 1)..];
if (widgets.ContainsKey(key))
throw new InvalidDataException($"Widget has duplicate Key `{w.Key}` at {w.Location}");
widgets.Add(key, w);
}
}
public Widget LoadWidget(WidgetArgs args, Widget parent, string w)
{
if (!widgets.TryGetValue(w, out var ret))
throw new InvalidDataException($"Cannot find widget with Id `{w}`");
return LoadWidget(args, parent, ret);
}
public Widget LoadWidget(WidgetArgs args, Widget parent, MiniYamlNode node)
{
var widget = NewWidget(node.Key, args);
parent?.AddChild(widget);
if (node.Key.Contains('@'))
FieldLoader.LoadFieldOrProperty(widget, "Id", node.Key.Split('@')[1]);
foreach (var child in node.Value.Nodes)
if (child.Key != "Children")
FieldLoader.LoadFieldOrProperty(widget, child.Key, child.Value.Value);
widget.Initialize(args);
foreach (var child in node.Value.Nodes)
if (child.Key == "Children")
foreach (var c in child.Value.Nodes)
LoadWidget(args, widget, c);
var logicNode = node.Value.NodeWithKeyOrDefault("Logic");
var logic = logicNode?.Value.ToDictionary();
args.Add("logicArgs", logic);
widget.PostInit(args);
args.Remove("logicArgs");
return widget;
}
static Widget NewWidget(string widgetType, WidgetArgs args)
{
widgetType = widgetType.Split('@')[0];
return Game.ModData.ObjectCreator.CreateObject<Widget>(widgetType + "Widget", args);
}
}
}