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OpenRA/OpenRA.Game/FluentExts.cs
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

46 lines
1.1 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using Linguini.Shared.Types.Bundle;
namespace OpenRA
{
public static class FluentExts
{
public static IFluentType ToFluentType(this object value)
{
switch (value)
{
case byte number:
return (FluentNumber)number;
case sbyte number:
return (FluentNumber)number;
case short number:
return (FluentNumber)number;
case uint number:
return (FluentNumber)number;
case int number:
return (FluentNumber)number;
case long number:
return (FluentNumber)number;
case ulong number:
return (FluentNumber)number;
case float number:
return (FluentNumber)number;
case double number:
return (FluentNumber)number;
default:
return (FluentString)value.ToString();
}
}
}
}