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OpenRA/mods/cnc/rules/campaign-palettes.yaml
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

97 lines
2.8 KiB
YAML

^Palettes:
-PlayerColorPalette:
-PlayerColorShift:
-PlayerColorPalette@derricks:
-PlayerColorShift@derricks:
IndexedPlayerPalette:
BasePalette: terrain
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
PlayerIndex:
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
IndexedPlayerPalette@units:
BasePalette: terrain
BaseName: player-units
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
PlayerIndex:
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
IndexedPlayerPalette@derricks:
BasePalette: terrain
BaseName: derrick
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 171, 173, 144, 145
PlayerIndex:
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 179, 180, 188, 180
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120, 124, 122, 42, 122
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198, 155, 133, 134, 133
FixedPlayerColorShift:
BasePalette: player
PlayerIndex:
GDI: 0.777, -0.196, 1, 0.29, 0.37
Nod: 0.667, 0.185, 1, 0.2892156, 0.37
Neutral: 0.777, -0.196, 1, 0.29, 0.37
FixedPlayerColorShift@units:
BasePalette: player-units
PlayerIndex:
GDI: 0.777, -0.196, 1, 0.29, 0.37
Nod: 0.306, -0.655, 1, 0.29, 0.37
Neutral: 0.777, -0.196, 1, 0.29, 0.37
FixedPlayerColorShift@derricks:
BasePalette: derrick
PlayerIndex:
GDI: 0.777, -0.196, 1, 0.05, 0.15
Nod: 0.667, 0.185, 1, 0.05, 0.15
Neutral: 0.777, -0.196, 1, 0.05, 0.15
^Vehicle:
RenderSprites:
PlayerPalette: player-units
^Tank:
RenderSprites:
PlayerPalette: player-units
^Helicopter:
RenderSprites:
PlayerPalette: player-units
^Infantry:
RenderSprites:
PlayerPalette: player-units
WithDeathAnimation:
DeathSequencePalette: player-units
^CommonHuskDefaults:
RenderSprites:
PlayerPalette: player-units
C17:
RenderSprites:
PlayerPalette: player-units
Contrail@1:
StartColorUsePlayerColor: False
Contrail@2:
StartColorUsePlayerColor: False
Contrail@3:
StartColorUsePlayerColor: False
Contrail@4:
StartColorUsePlayerColor: False
HARV:
RenderSprites:
PlayerPalette: player
MCV:
RenderSprites:
PlayerPalette: player
HARV.Husk:
RenderSprites:
PlayerPalette: player
MCV.Husk:
RenderSprites:
PlayerPalette: player