Files
OpenRA/mods/ra/maps/allies-02/rules.yaml
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

104 lines
1.6 KiB
YAML

Player:
PlayerResources:
DefaultCash: 5700
World:
LuaScript:
Scripts: campaign.lua, utils.lua, allies02.lua
MissionData:
Briefing: briefing
BriefingVideo: ally2.vqa
StartVideo: mcv.vqa
WinVideo: montpass.vqa
LossVideo: frozen.vqa
SmudgeLayer@CRATER:
InitialSmudges:
60,79: cr1,0
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: dropdown-difficulty.label
Description: dropdown-difficulty.description
Values:
easy: options-difficulty.easy
normal: options-difficulty.normal
hard: options-difficulty.hard
tough: options-difficulty.tough
Default: normal
TimeLimitManager:
CountdownLabel: MISSION_TEXT
CountdownText: The convoy will arrive in {0}
Notification: {0} minute{1} remaining
SkipTimerExpiredNotification: True
APWR:
Buildable:
Prerequisites: ~disabled
FIX:
Buildable:
Prerequisites: ~disabled
SYRD:
Buildable:
Prerequisites: ~disabled
WEAP:
Buildable:
Prerequisites: ~disabled
DOME:
Buildable:
Prerequisites: ~disabled
HPAD:
Buildable:
Prerequisites: ~disabled
ATEK:
Buildable:
Prerequisites: ~disabled
BRIK:
Buildable:
Prerequisites: ~disabled
HBOX:
Buildable:
Prerequisites: ~disabled
GUN:
Buildable:
Prerequisites: ~disabled
AGUN:
Buildable:
Prerequisites: ~disabled
GAP:
Buildable:
Prerequisites: ~disabled
PDOX:
Buildable:
Prerequisites: ~disabled
MSLO:
Buildable:
Prerequisites: ~disabled
E6:
Buildable:
Prerequisites: ~disabled
SPY:
Buildable:
Prerequisites: ~disabled
MECH:
Buildable:
Prerequisites: ~disabled
E7:
Buildable:
Prerequisites: ~disabled