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OpenRA/mods/ra/maps/in-the-nick-of-time/rules.yaml
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

85 lines
1.2 KiB
YAML

World:
LuaScript:
Scripts: campaign.lua, utils.lua, in-the-nick-of-time.lua
MissionData:
WinVideo: cronfail.vqa
LossVideo: sfrozen.vqa
Briefing: briefing
LST.Reinforcement:
Inherits: LST
RejectsOrders:
-Buildable:
-Selectable:
RenderSprites:
Image: lst
Interactable:
TRAN.Reinforcement:
Inherits: TRAN
RevealsShroud:
Range: 0c0
-RevealsShroud@GAPGEN:
RejectsOrders:
-Selectable:
RenderSprites:
Image: tran
Interactable:
PARADROP1:
ParatroopersPower:
DropItems: E2, E2, E2, E3, E3
PARADROP2:
ParatroopersPower:
DropItems: E1, E1, SHOK, E4, E4
PARADROP3:
ParatroopersPower:
DisplayBeacon: False
DropItems: 1TNK, 2TNK
V01:
SpawnActorOnDeath:
Actor: healcrate
1TNK:
Buildable:
Prerequisites: ~vehicles.soviet
2TNK:
Buildable:
Prerequisites: ~vehicles.soviet
4TNK:
Buildable:
Prerequisites: ~disabled
QTNK:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
FTRK:
Buildable:
Prerequisites: ~disabled
APC:
Buildable:
Prerequisites: ~disabled
E7:
Buildable:
Prerequisites: ~disabled
E7.noautotarget:
Buildable:
Prerequisites: ~disabled
MIG:
Buildable:
Prerequisites: ~disabled