Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
70 lines
1.3 KiB
YAML
70 lines
1.3 KiB
YAML
World:
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LuaScript:
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Scripts: campaign.lua, utils.lua, production-disruption.lua
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MissionData:
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WinVideo: battle.vqa
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LossVideo: slntsrvc.vqa
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Briefing: briefing
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StartGameNotification:
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Notification: MissionTimerInitialised
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ScriptLobbyDropdown@difficulty:
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ID: difficulty
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Label: dropdown-difficulty.label
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Description: dropdown-difficulty.description
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Values:
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easy: options-difficulty.easy
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normal: options-difficulty.normal
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hard: options-difficulty.hard
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Default: normal
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powerproxy.chronoshift:
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ChronoshiftPower:
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Dimensions: 1, 1
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Footprint: x
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powerproxy.parabombs:
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AirstrikePower:
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DisplayBeacon: False
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CHALK1:
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ParatroopersPower:
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DisplayBeacon: False
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DropItems: E1, E1, E1, E1, E1
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CHALK2:
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ParatroopersPower:
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DisplayBeacon: False
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DropItems: E3, E3, E3, E3, MEDI
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CHALK3:
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ParatroopersPower:
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DisplayBeacon: False
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DropItems: E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1
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SquadSize: 4
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CTNK:
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Chronoshiftable:
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ChronoshiftSound:
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LST.Reinforcement:
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Inherits: LST
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RejectsOrders:
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-Buildable:
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-Selectable:
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RenderSprites:
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Image: lst
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Interactable:
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MSUB:
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-Cloak:
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-GrantConditionOnDamageState@UNCLOAK:
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-Targetable@UNDERWATER:
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Targetable:
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-RequiresCondition:
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TSLA:
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ExternalCondition@NOACTORSONSELL:
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Condition: no-actors-on-sell
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SpawnActorsOnSell:
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RequiresCondition: !no-actors-on-sell
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