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OpenRA/mods/ra/maps/soviet-soldier-volkov-n-chitzkoi/rules.yaml
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

167 lines
2.5 KiB
YAML

World:
LuaScript:
Scripts: campaign.lua, utils.lua, soviet-soldier-volkov-n-chitzkoi.lua, soviet-soldier-volkov-n-chitzkoi-AI.lua
MissionData:
Briefing: briefing
WinVideo: grvestne.vqa
LossVideo: sovcemet.vqa
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: dropdown-difficulty.label
Description: dropdown-difficulty.description
Values:
easy: options-difficulty.easy
normal: options-difficulty.normal
hard: options-difficulty.hard
Default: normal
E7:
Health:
HP: 25000
Armor:
Type: Heavy
2TNK:
Buildable:
Prerequisites: ~vehicles.allies, ~techlevel.medium
CA:
Buildable:
Prerequisites: ~syrd
C2:
Inherits@2: ^ArmedCivilian
C3:
Inherits@2: ^ArmedCivilian
C4:
Inherits@2: ^ArmedCivilian
C5:
Inherits@2: ^ArmedCivilian
C6:
Inherits@2: ^ArmedCivilian
C8:
Inherits@2: ^ArmedCivilian
C9:
Inherits@2: ^ArmedCivilian
C10:
Inherits@2: ^ArmedCivilian
V01:
SpawnActorOnDeath:
Actor: healcrate
HOSP:
SpawnActorOnDeath:
Actor: healcrate
^Vehicle:
-Demolishable:
^Mine:
Tooltip:
ShowOwnerRow: false
AFAC:
Inherits: BIO
Health:
HP: 400000
Tooltip:
Name: actor-afac.name
GenericName: actor-afac.generic-name
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
RenderSprites:
Image: BIO
CCEN:
Inherits: ATEK
Tooltip:
Name: actor-ccen.name
GenericName: actor-ccen.generic-name
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
GpsPower:
Prerequisites: ~disabled
Power:
Amount: 200
RenderSprites:
Image: ATEK
HGUN:
Inherits: GUN
Valued:
Cost: 2800
Tooltip:
Name: actor-hgun-name
Health:
HP: 350000
Armor:
Type: Heavy
RevealsShroud:
Range: 8c0
Armament:
Weapon: HeavyTurretGun
RenderSprites:
Image: GUN
ZKOI:
Inherits: DOG
Valued:
Cost: 2000
Tooltip:
Name: actor-zkoi.name
GenericName: actor-zkoi.generic-name
Health:
HP: 100000
-Crushable:
RevealsShroud:
Range: 7c0
Armament:
Weapon: CydogJaw
RenderSprites:
Image: DOG
VOLK:
Inherits: GNRL
Valued:
Cost: 3000
Tooltip:
Name: actor-volk-name
Health:
HP: 250000
Armor:
Type: Heavy
-Crushable:
RevealsShroud:
Range: 10c0
Demolition:
Mobile:
Voice: Action
AttackFrontal:
Voice: Action
FacingTolerance: 0
AttackMove:
Voice: Action
Passenger:
Voice: Action
Guard:
Voice: Action
Voiced:
VoiceSet: GenericVoice
Armament:
Weapon: VolkovWeapon
RenderSprites:
Image: GNRL
powerproxy.pararifles:
Inherits: powerproxy.paratroopers
ParatroopersPower:
DropItems: E1,E1,E1,E1,E1