docs: finalize gateway refactor notes

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Peter Steinberger
2025-12-12 22:26:57 +00:00
parent cc4f0d8acc
commit 086f98471e

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@@ -9,7 +9,7 @@ read_when:
Last updated: 2025-12-12
This document captures the rationale and direction for the macOS apps Gateway client refactor: **one shared websocket connection per app process**, plus follow-up improvements to simplify lifetimes and reduce “hidden” reconnection behavior.
This document captures the rationale and outcome of the macOS apps Gateway client refactor: **one shared websocket connection per app process**, with an in-process event bus for server push frames.
Related docs:
- `docs/refactor/new-arch.md` (overall gateway protocol/server plan)
@@ -31,6 +31,14 @@ Root cause (historical bug):
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## What changed
- **One socket owner:** `GatewayConnection.shared` is the only supported entry point for gateway RPC.
- **No global notifications:** server push frames are delivered via `GatewayConnection.shared.subscribe(...) -> AsyncStream<GatewayPush>` (no `NotificationCenter` fan-out).
- **No tunnel side effects:** `GatewayConnection` does not create/ensure SSH tunnels in remote mode; it consumes the already-established forwarded port.
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## Current architecture (as of 2025-12-12)
Goal: enforce the invariant **“one gateway websocket per app process (per effective config)”**.
@@ -39,7 +47,8 @@ Key elements:
- `GatewayConnection.shared` owns the one websocket and is the *only* supported entry point for app code that needs gateway RPC.
- Consumers (e.g. Control UI, Agent RPC, SwiftUI WebChat) call `GatewayConnection.shared.request(...)` and do not create their own sockets.
- If the effective connection config changes (local ↔ remote tunnel port, token change), `GatewayConnection` replaces the underlying connection.
- Server-push frames are delivered via `GatewayConnection.shared.subscribe(...) -> AsyncStream<GatewayPush>`, which is the in-process event bus (no `NotificationCenter`).
- The transport (`GatewayChannelActor`) is an internal detail and forwards push frames back into `GatewayConnection`.
- Server-push frames are delivered via `GatewayConnection.shared.subscribe(...) -> AsyncStream<GatewayPush>` (in-process event bus).
Notes:
- Remote mode requires an SSH control tunnel. `GatewayConnection` **does not** start tunnels; it consumes the already-established forwarded port (owned by `ConnectionModeCoordinator` / `RemoteTunnelManager`).
@@ -55,55 +64,14 @@ Notes:
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## Follow-up refactors (recommended)
### Status (as of 2025-12-12)
## Status / remaining work
- ✅ One shared websocket per app process (per config)
- ✅ Event streaming moved into `GatewayConnection` (`AsyncStream<GatewayPush>`)
-`NotificationCenter` removed for in-process gateway events
-`GatewayConnection` no longer implicitly starts the remote control tunnel
- ⏳ Further separation of concerns (polish/cleanup): push parsing helpers + clearer UI adapters
- ⏳ Optional: a dedicated resolved endpoint publisher for remote mode (to make mode transitions observable)
### 1) Move event streaming into `GatewayConnection` (done)
Implemented:
- `GatewayChannelActor` no longer posts global notifications; it forwards pushes to `GatewayConnection` via a callback.
- `GatewayConnection` fans out pushes via `subscribe(...) -> AsyncStream<GatewayPush>` and replays the latest snapshot to new subscribers.
### 2) Replace `NotificationCenter` for in-process events (done)
Implemented:
- `ControlChannel`, `InstancesStore`, and SwiftUI WebChat now subscribe to `GatewayConnection` directly.
- This removed the risk of leaking `NotificationCenter` observer tokens when views/controllers churn.
### 3) Separate control-plane vs chat-plane concerns (partially done)
As features grow, split responsibilities:
- **RPC layer**: request/response, retries, timeouts.
- **Event bus**: typed gateway events with buffering/backpressure.
- **UI adapters**: user-facing state and error mapping.
This reduces the risk that “a UI refresh” causes connection or tunnel side effects.
Notes:
- The RPC layer and event bus are now centralized in `GatewayConnection`.
- Theres still room to extract small helpers for decoding specific event payloads (agent/chat/presence) so UI code stays thin.
### 4) Centralize tunnel lifecycle (remote mode) (done for GatewayConnection)
Previously, “first request wins” could implicitly start/ensure a tunnel (via `GatewayConnection`s default config provider).
Now:
- `GatewayConnection` uses the already-running forwarded port from `RemoteTunnelManager` and will error if remote mode is enabled but no tunnel is active.
- Remote tunnel lifecycle is owned by mode/application coordinators (e.g. `ConnectionModeCoordinator`), not by incidental RPC calls.
Future improvement:
- A dedicated coordinator that owns remote tunnel lifecycle and publishes a resolved endpoint.
- `GatewayConnection` consumes that endpoint rather than calling into tunnel code itself.
This makes remote mode behavior easier to reason about (and test).
- ✅ Event streaming moved into `GatewayConnection` (`AsyncStream<GatewayPush>`) and replays latest snapshot to new subscribers
-`NotificationCenter` removed for in-process gateway events (ControlChannel / Instances / WebChatSwiftUI)
-Remote tunnel lifecycle is not started implicitly by random RPC calls
- ✅ Payload decoding helpers extracted so UI adapters stay thin
- ✅ Dedicated resolved-endpoint publisher for remote mode (`GatewayEndpointStore`)
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