Icon: add ear holes on voice wake

This commit is contained in:
Peter Steinberger
2025-12-07 16:15:40 +01:00
parent 73133b61fb
commit 3387c135ad
2 changed files with 46 additions and 15 deletions

View File

@@ -4,7 +4,7 @@ Author: steipete · Updated: 2025-12-06 · Scope: macOS app (`apps/macos`)
- **Idle:** Normal icon animation (blink, occasional wiggle).
- **Paused:** Status item uses `appearsDisabled`; no motion.
- **Voice trigger (big ears):** Voice wake detector calls `AppState.triggerVoiceEars()``earBoostActive=true` for ~5s. Ears scale up (1.9x) then auto-reset. Only fired from the in-app voice pipeline.
- **Voice trigger (big ears):** Voice wake detector calls `AppState.triggerVoiceEars()``earBoostActive=true` for ~5s. Ears scale up (1.9x), get circular ear holes for readability, then auto-reset. Only fired from the in-app voice pipeline.
- **Working (agent running):** `AppState.isWorking=true` drives a “tail/leg scurry” micro-motion: faster leg wiggle and slight offset while work is in-flight. Currently toggled around WebChat agent runs; add the same toggle around other long tasks when you wire them.
Wiring points
@@ -12,8 +12,8 @@ Wiring points
- Agent activity: set `AppStateStore.shared.setWorking(true/false)` around work spans (already done in WebChat agent call). Keep spans short and reset in `defer` blocks to avoid stuck animations.
Shapes & sizes
- Base icon drawn in `CritterIconRenderer.makeIcon(blink:legWiggle:earWiggle:earScale:)`.
- Ear scale defaults to `1.0`; voice boost sets `earScale=1.9` without changing overall frame (18×16pt template image).
- Base icon drawn in `CritterIconRenderer.makeIcon(blink:legWiggle:earWiggle:earScale:earHoles:)`.
- Ear scale defaults to `1.0`; voice boost sets `earScale=1.9` and toggles `earHoles=true` without changing overall frame (18×16pt template image).
- Scurry uses leg wiggle up to ~1.0 with a small horizontal jiggle; its additive to any existing idle wiggle.
Behavioral notes