fix(update): merge custom env with process.env in spawn
When the update runner passes custom env vars (like CLAWDBOT_UPDATE_IN_PROGRESS), the current code uses `env ?? process.env` which replaces the entire environment instead of merging — losing PATH, HOME, etc. This causes the doctor step to fail with 'node: No such file or directory'. Fix: merge custom env with process.env instead of replacing it.
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committed by
Peter Steinberger
parent
11a3b5aac9
commit
4570e1db7d
@@ -66,7 +66,7 @@ export async function runCommandWithTimeout(
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const child = spawn(argv[0], argv.slice(1), {
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stdio: [hasInput ? "pipe" : "inherit", "pipe", "pipe"],
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cwd,
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env: env ?? process.env,
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env: env ? { ...process.env, ...env } : process.env,
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});
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let stdout = "";
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let stderr = "";
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