chore: sync pending changes
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@@ -68,114 +68,119 @@ final class ScreenRecordService: @unchecked Sendable {
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try? FileManager.default.removeItem(at: outURL)
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let state = CaptureState()
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let recordQueue = DispatchQueue(label: "com.steipete.clawdis.screenrecord")
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try await withCheckedThrowingContinuation { (cont: CheckedContinuation<Void, Error>) in
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let handler: @Sendable (CMSampleBuffer, RPSampleBufferType, Error?) -> Void = { sample, type, error in
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if let error {
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state.withLock { state in
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if state.handlerError == nil { state.handlerError = error }
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}
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return
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}
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guard CMSampleBufferDataIsReady(sample) else { return }
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switch type {
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case .video:
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let pts = CMSampleBufferGetPresentationTimeStamp(sample)
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let shouldSkip = state.withLock { state in
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if let lastVideoTime = state.lastVideoTime {
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let delta = CMTimeSubtract(pts, lastVideoTime)
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return delta.seconds < (1.0 / fpsValue)
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// ReplayKit can call the capture handler on a background queue.
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// Serialize writes to avoid queue asserts.
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recordQueue.async {
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if let error {
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state.withLock { state in
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if state.handlerError == nil { state.handlerError = error }
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}
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return false
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return
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}
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if shouldSkip { return }
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guard CMSampleBufferDataIsReady(sample) else { return }
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if state.withLock({ $0.writer == nil }) {
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guard let imageBuffer = CMSampleBufferGetImageBuffer(sample) else {
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state.withLock { state in
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if state.handlerError == nil {
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state.handlerError = ScreenRecordError.captureFailed("Missing image buffer")
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}
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switch type {
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case .video:
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let pts = CMSampleBufferGetPresentationTimeStamp(sample)
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let shouldSkip = state.withLock { state in
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if let lastVideoTime = state.lastVideoTime {
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let delta = CMTimeSubtract(pts, lastVideoTime)
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return delta.seconds < (1.0 / fpsValue)
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}
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return
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return false
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}
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let width = CVPixelBufferGetWidth(imageBuffer)
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let height = CVPixelBufferGetHeight(imageBuffer)
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do {
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let w = try AVAssetWriter(outputURL: outURL, fileType: .mp4)
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let settings: [String: Any] = [
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AVVideoCodecKey: AVVideoCodecType.h264,
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AVVideoWidthKey: width,
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AVVideoHeightKey: height,
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]
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let vInput = AVAssetWriterInput(mediaType: .video, outputSettings: settings)
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vInput.expectsMediaDataInRealTime = true
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guard w.canAdd(vInput) else {
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throw ScreenRecordError.writeFailed("Cannot add video input")
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}
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w.add(vInput)
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if shouldSkip { return }
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if includeAudio {
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let aInput = AVAssetWriterInput(mediaType: .audio, outputSettings: nil)
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aInput.expectsMediaDataInRealTime = true
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if w.canAdd(aInput) {
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w.add(aInput)
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state.withLock { state in
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state.audioInput = aInput
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}
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}
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}
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guard w.startWriting() else {
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throw ScreenRecordError
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.writeFailed(w.error?.localizedDescription ?? "Failed to start writer")
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}
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w.startSession(atSourceTime: pts)
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state.withLock { state in
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state.writer = w
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state.videoInput = vInput
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state.started = true
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}
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} catch {
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state.withLock { state in
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if state.handlerError == nil { state.handlerError = error }
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}
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return
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}
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}
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let vInput = state.withLock { $0.videoInput }
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let isStarted = state.withLock { $0.started }
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guard let vInput, isStarted else { return }
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if vInput.isReadyForMoreMediaData {
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if vInput.append(sample) {
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state.withLock { state in
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state.sawVideo = true
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state.lastVideoTime = pts
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}
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} else {
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let err = state.withLock { $0.writer?.error }
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if let err {
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if state.withLock({ $0.writer == nil }) {
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guard let imageBuffer = CMSampleBufferGetImageBuffer(sample) else {
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state.withLock { state in
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if state.handlerError == nil {
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state.handlerError = ScreenRecordError.writeFailed(err.localizedDescription)
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state.handlerError = ScreenRecordError.captureFailed("Missing image buffer")
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}
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}
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return
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}
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let width = CVPixelBufferGetWidth(imageBuffer)
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let height = CVPixelBufferGetHeight(imageBuffer)
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do {
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let w = try AVAssetWriter(outputURL: outURL, fileType: .mp4)
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let settings: [String: Any] = [
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AVVideoCodecKey: AVVideoCodecType.h264,
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AVVideoWidthKey: width,
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AVVideoHeightKey: height,
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]
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let vInput = AVAssetWriterInput(mediaType: .video, outputSettings: settings)
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vInput.expectsMediaDataInRealTime = true
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guard w.canAdd(vInput) else {
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throw ScreenRecordError.writeFailed("Cannot add video input")
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}
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w.add(vInput)
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if includeAudio {
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let aInput = AVAssetWriterInput(mediaType: .audio, outputSettings: nil)
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aInput.expectsMediaDataInRealTime = true
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if w.canAdd(aInput) {
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w.add(aInput)
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state.withLock { state in
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state.audioInput = aInput
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}
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}
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}
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guard w.startWriting() else {
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throw ScreenRecordError
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.writeFailed(w.error?.localizedDescription ?? "Failed to start writer")
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}
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w.startSession(atSourceTime: pts)
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state.withLock { state in
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state.writer = w
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state.videoInput = vInput
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state.started = true
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}
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} catch {
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state.withLock { state in
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if state.handlerError == nil { state.handlerError = error }
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}
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return
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}
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}
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let vInput = state.withLock { $0.videoInput }
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let isStarted = state.withLock { $0.started }
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guard let vInput, isStarted else { return }
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if vInput.isReadyForMoreMediaData {
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if vInput.append(sample) {
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state.withLock { state in
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state.sawVideo = true
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state.lastVideoTime = pts
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}
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} else {
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let err = state.withLock { $0.writer?.error }
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if let err {
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state.withLock { state in
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if state.handlerError == nil {
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state.handlerError = ScreenRecordError.writeFailed(err.localizedDescription)
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}
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}
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}
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}
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}
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}
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case .audioApp, .audioMic:
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let aInput = state.withLock { $0.audioInput }
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let isStarted = state.withLock { $0.started }
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guard includeAudio, let aInput, isStarted else { return }
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if aInput.isReadyForMoreMediaData {
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_ = aInput.append(sample)
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}
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case .audioApp, .audioMic:
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let aInput = state.withLock { $0.audioInput }
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let isStarted = state.withLock { $0.started }
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guard includeAudio, let aInput, isStarted else { return }
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if aInput.isReadyForMoreMediaData {
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_ = aInput.append(sample)
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}
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@unknown default:
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break
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@unknown default:
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break
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}
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}
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}
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