docs: refresh nodes + pairing docs
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@@ -5,7 +5,7 @@ read_when:
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---
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# Gateway architecture
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Last updated: 2026-01-19
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Last updated: 2026-01-22
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## Overview
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@@ -34,7 +34,8 @@ Last updated: 2026-01-19
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### Nodes (macOS / iOS / Android / headless)
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- Connect to the **same WS server** with `role: node`.
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- Pair with the Gateway to receive a token.
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- Provide a device identity in `connect`; pairing is **device‑based** (role `node`) and
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approval lives in the device pairing store.
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- Expose commands like `canvas.*`, `camera.*`, `screen.record`, `location.get`.
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Protocol details:
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@@ -52,10 +52,10 @@ Instances list, `client.mode === "cli"` is **not** turned into a presence entry.
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Clients can send richer periodic beacons via the `system-event` method. The mac
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app uses this to report host name, IP, and `lastInputSeconds`.
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### 4) Node bridge beacons
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### 4) Node connects (role: node)
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When a node bridge connection authenticates, the Gateway emits a presence entry
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for that node and refreshes it periodically so it doesn’t expire.
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When a node connects over the Gateway WebSocket with `role: node`, the Gateway
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upserts a presence entry for that node (same flow as other WS clients).
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## Merge + dedupe rules (why `instanceId` matters)
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@@ -11,6 +11,10 @@ In Gateway-owned pairing, the **Gateway** is the source of truth for which nodes
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are allowed to join. UIs (macOS app, future clients) are just frontends that
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approve or reject pending requests.
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**Important:** WS nodes use **device pairing** (role `node`) during `connect`.
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`node.pair.*` is a separate pairing store and does **not** gate the WS handshake.
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Only clients that explicitly call `node.pair.*` use this flow.
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## Concepts
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- **Pending request**: a node asked to join; requires approval.
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@@ -8,9 +8,11 @@ read_when:
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# Nodes
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A **node** is a companion device (iOS/Android today) that connects to the Gateway over the **Bridge** and exposes a command surface (e.g. `canvas.*`, `camera.*`, `system.*`) via `node.invoke`. Bridge protocol details: [Bridge protocol](/gateway/bridge-protocol).
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A **node** is a companion device (macOS/iOS/Android/headless) that connects to the Gateway **WebSocket** (same port as operators) with `role: "node"` and exposes a command surface (e.g. `canvas.*`, `camera.*`, `system.*`) via `node.invoke`. Protocol details: [Gateway protocol](/gateway/protocol).
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macOS can also run in **node mode**: the menubar app connects to the Gateway’s bridge and exposes its local canvas/camera commands as a node (so `clawdbot nodes …` works against this Mac).
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Legacy transport: [Bridge protocol](/gateway/bridge-protocol) (TCP JSONL; for older node clients only).
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macOS can also run in **node mode**: the menubar app connects to the Gateway’s WS server and exposes its local canvas/camera commands as a node (so `clawdbot nodes …` works against this Mac).
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Notes:
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- Nodes are **peripherals**, not gateways. They don’t run the gateway service.
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@@ -18,21 +20,23 @@ Notes:
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## Pairing + status
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Pairing is gateway-owned and approval-based. See [Gateway pairing](/gateway/pairing) for the full flow.
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**WS nodes use device pairing.** Nodes present a device identity during `connect`; the Gateway
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creates a device pairing request for `role: node`. Approve via the devices CLI (or UI).
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Quick CLI:
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```bash
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clawdbot nodes pending
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clawdbot nodes approve <requestId>
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clawdbot nodes reject <requestId>
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clawdbot devices list
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clawdbot devices approve <requestId>
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clawdbot devices reject <requestId>
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clawdbot nodes status
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clawdbot nodes describe --node <idOrNameOrIp>
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clawdbot nodes rename --node <idOrNameOrIp> --name "Kitchen iPad"
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```
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Notes:
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- `nodes rename` stores a display name override in the gateway pairing store.
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- `nodes status` marks a node as **paired** when its device pairing role includes `node`.
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- `node.pair.*` (CLI: `clawdbot nodes pending/approve/reject`) is a separate gateway-owned
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node pairing store; it does **not** gate the WS `connect` handshake.
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## Remote node host (system.run)
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@@ -275,7 +279,7 @@ Nodes may include a `permissions` map in `node.list` / `node.describe`, keyed by
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## Headless node host (cross-platform)
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Clawdbot can run a **headless node host** (no UI) that connects to the Gateway
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bridge and exposes `system.run` / `system.which`. This is useful on Linux/Windows
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WebSocket and exposes `system.run` / `system.which`. This is useful on Linux/Windows
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or for running a minimal node alongside a server.
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Start it:
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@@ -292,9 +296,9 @@ Notes:
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- On macOS, the headless node host prefers the companion app exec host when reachable and falls
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back to local execution if the app is unavailable. Set `CLAWDBOT_NODE_EXEC_HOST=app` to require
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the app, or `CLAWDBOT_NODE_EXEC_FALLBACK=0` to disable fallback.
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- Add `--tls` / `--tls-fingerprint` when the bridge requires TLS.
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- Add `--tls` / `--tls-fingerprint` when the Gateway WS uses TLS.
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## Mac node mode
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- The macOS menubar app connects to the Gateway bridge as a node (so `clawdbot nodes …` works against this Mac).
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- In remote mode, the app opens an SSH tunnel for the bridge port and connects to `localhost`.
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- The macOS menubar app connects to the Gateway WS server as a node (so `clawdbot nodes …` works against this Mac).
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- In remote mode, the app opens an SSH tunnel for the Gateway port and connects to `localhost`.
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@@ -45,27 +45,29 @@ Stored under `~/.clawdbot/credentials/`:
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Treat these as sensitive (they gate access to your assistant).
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## 2) Node pairing (iOS/Android nodes joining the gateway)
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## 2) Node device pairing (iOS/Android/macOS/headless nodes)
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Nodes (iOS/Android, future hardware, etc.) connect to the Gateway and request to join.
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The Gateway keeps an authoritative allowlist; new nodes require explicit approve/reject.
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Nodes connect to the Gateway as **devices** with `role: node`. The Gateway
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creates a device pairing request that must be approved.
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### Approve a node
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### Approve a node device
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```bash
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clawdbot nodes pending
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clawdbot nodes approve <requestId>
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clawdbot devices list
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clawdbot devices approve <requestId>
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clawdbot devices reject <requestId>
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```
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### Where the state lives
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Stored under `~/.clawdbot/nodes/`:
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Stored under `~/.clawdbot/devices/`:
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- `pending.json` (short-lived; pending requests expire)
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- `paired.json` (paired nodes + tokens)
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- `paired.json` (paired devices + tokens)
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### Details
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### Notes
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Full protocol + design notes: [Gateway pairing](/gateway/pairing)
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- The legacy `node.pair.*` API (CLI: `clawdbot nodes pending/approve`) is a
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separate gateway-owned pairing store. WS nodes still require device pairing.
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## Related docs
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