fix(macos): anchor canvas panel to active screen
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@@ -262,17 +262,24 @@ final class CanvasWindowController: NSWindowController, WKNavigationDelegate, NS
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private func repositionPanel(using anchorProvider: () -> NSRect?) {
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guard let panel = self.window else { return }
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let anchor = anchorProvider()
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let screen = NSScreen.screens.first { screen in
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guard let anchor else { return false }
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return screen.frame.contains(anchor.origin) || screen.frame.contains(NSPoint(
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x: anchor.midX,
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y: anchor.midY))
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} ?? NSScreen.main
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let targetScreen = Self.screen(forAnchor: anchor)
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?? Self.screenContainingMouseCursor()
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?? panel.screen
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?? NSScreen.main
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?? NSScreen.screens.first
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// Base frame: restored frame (preferred), otherwise default top-right.
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var frame = Self.loadRestoredFrame(sessionKey: self.sessionKey) ?? Self.defaultTopRightFrame(
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panel: panel,
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screen: screen)
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let restored = Self.loadRestoredFrame(sessionKey: self.sessionKey)
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let restoredIsValid = if let restored, let targetScreen {
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Self.isFrameMeaningfullyVisible(restored, on: targetScreen)
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} else {
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restored != nil
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}
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var frame = if let restored, restoredIsValid {
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restored
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} else {
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Self.defaultTopRightFrame(panel: panel, screen: targetScreen)
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}
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// Apply agent placement as partial overrides:
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// - If agent provides x/y, override origin.
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@@ -285,30 +292,66 @@ final class CanvasWindowController: NSWindowController, WKNavigationDelegate, NS
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if let h = placement.height { frame.size.height = max(CanvasLayout.minPanelSize.height, CGFloat(h)) }
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}
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self.setPanelFrame(frame, on: screen)
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self.setPanelFrame(frame, on: targetScreen)
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}
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private static func defaultTopRightFrame(panel: NSWindow, screen: NSScreen?) -> NSRect {
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let visible = (screen?.visibleFrame ?? NSScreen.main?.visibleFrame) ?? panel.frame
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let w = max(CanvasLayout.minPanelSize.width, panel.frame.width)
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let h = max(CanvasLayout.minPanelSize.height, panel.frame.height)
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let x = visible.maxX - w - CanvasLayout.defaultPadding
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let y = visible.maxY - h - CanvasLayout.defaultPadding
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return NSRect(x: x, y: y, width: w, height: h)
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return WindowPlacement.topRightFrame(
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size: NSSize(width: w, height: h),
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padding: CanvasLayout.defaultPadding,
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on: screen)
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}
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private func setPanelFrame(_ frame: NSRect, on screen: NSScreen?) {
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guard let panel = self.window else { return }
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let s = screen ?? panel.screen ?? NSScreen.main
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let constrained: NSRect = if let s {
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panel.constrainFrameRect(frame, to: s)
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} else {
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frame
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guard let s = screen ?? panel.screen ?? NSScreen.main ?? NSScreen.screens.first else {
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panel.setFrame(frame, display: false)
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self.persistFrameIfPanel()
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return
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}
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let constrained = Self.constrainFrame(frame, toVisibleFrame: s.visibleFrame)
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panel.setFrame(constrained, display: false)
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self.persistFrameIfPanel()
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}
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private static func screen(forAnchor anchor: NSRect?) -> NSScreen? {
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guard let anchor else { return nil }
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let center = NSPoint(x: anchor.midX, y: anchor.midY)
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return NSScreen.screens.first { screen in
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screen.frame.contains(anchor.origin) || screen.frame.contains(center)
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}
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}
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private static func screenContainingMouseCursor() -> NSScreen? {
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let point = NSEvent.mouseLocation
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return NSScreen.screens.first { $0.frame.contains(point) }
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}
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private static func isFrameMeaningfullyVisible(_ frame: NSRect, on screen: NSScreen) -> Bool {
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frame.intersects(screen.visibleFrame.insetBy(dx: 12, dy: 12))
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}
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fileprivate static func constrainFrame(_ frame: NSRect, toVisibleFrame bounds: NSRect) -> NSRect {
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if bounds == .zero { return frame }
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var next = frame
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next.size.width = min(max(CanvasLayout.minPanelSize.width, next.size.width), bounds.width)
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next.size.height = min(max(CanvasLayout.minPanelSize.height, next.size.height), bounds.height)
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let maxX = bounds.maxX - next.size.width
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let maxY = bounds.maxY - next.size.height
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next.origin.x = maxX >= bounds.minX ? min(max(next.origin.x, bounds.minX), maxX) : bounds.minX
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next.origin.y = maxY >= bounds.minY ? min(max(next.origin.y, bounds.minY), maxY) : bounds.minY
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next.origin.x = round(next.origin.x)
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next.origin.y = round(next.origin.y)
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return next
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}
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// MARK: - WKNavigationDelegate
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@MainActor
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@@ -490,7 +533,7 @@ private final class HoverChromeContainerView: NSView {
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frame.size.height = max(CanvasLayout.minPanelSize.height, frame.size.height - dy)
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if let screen = window.screen {
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frame = window.constrainFrameRect(frame, to: screen)
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frame = CanvasWindowController.constrainFrame(frame, toVisibleFrame: screen.visibleFrame)
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}
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window.setFrame(frame, display: true)
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}
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@@ -116,7 +116,8 @@ struct ClawdisApp: App {
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@MainActor
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private func statusButtonScreenFrame() -> NSRect? {
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guard let button = self.statusItem?.button, let window = button.window else { return nil }
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return window.convertToScreen(button.frame)
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let inWindow = button.convert(button.bounds, to: nil)
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return window.convertToScreen(inWindow)
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}
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private var effectiveIconState: IconState {
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