ui: make General tab scrollable
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@@ -10,77 +10,79 @@ struct GeneralSettings: View {
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@State private var cliInstallLocation: String?
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@State private var remoteStatus: RemoteStatus = .idle
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var body: some View {
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VStack(alignment: .leading, spacing: 18) {
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self.connectionSection
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var body: some View {
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ScrollView(.vertical) {
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VStack(alignment: .leading, spacing: 18) {
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self.connectionSection
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if !self.state.onboardingSeen {
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Text("Complete onboarding to finish setup")
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.font(.callout.weight(.semibold))
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.foregroundColor(.accentColor)
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.padding(.bottom, 2)
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}
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if !self.state.onboardingSeen {
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Text("Complete onboarding to finish setup")
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.font(.callout.weight(.semibold))
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.foregroundColor(.accentColor)
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.padding(.bottom, 2)
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}
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VStack(alignment: .leading, spacing: 12) {
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SettingsToggleRow(
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title: "Clawdis active",
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subtitle: "Pause to stop Clawdis background helpers and notifications.",
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binding: self.activeBinding)
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VStack(alignment: .leading, spacing: 12) {
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SettingsToggleRow(
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title: "Clawdis active",
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subtitle: "Pause to stop Clawdis background helpers and notifications.",
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binding: self.activeBinding)
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SettingsToggleRow(
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title: "Launch at login",
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subtitle: "Automatically start Clawdis after you sign in.",
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binding: self.$state.launchAtLogin)
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SettingsToggleRow(
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title: "Launch at login",
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subtitle: "Automatically start Clawdis after you sign in.",
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binding: self.$state.launchAtLogin)
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SettingsToggleRow(
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title: "Show Dock icon",
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subtitle: "Keep Clawdis visible in the Dock instead of menu-bar-only mode.",
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binding: self.$state.showDockIcon)
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SettingsToggleRow(
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title: "Show Dock icon",
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subtitle: "Keep Clawdis visible in the Dock instead of menu-bar-only mode.",
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binding: self.$state.showDockIcon)
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SettingsToggleRow(
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title: "Play menu bar icon animations",
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subtitle: "Enable idle blinks and wiggles on the status icon.",
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binding: self.$state.iconAnimationsEnabled)
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SettingsToggleRow(
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title: "Play menu bar icon animations",
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subtitle: "Enable idle blinks and wiggles on the status icon.",
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binding: self.$state.iconAnimationsEnabled)
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SettingsToggleRow(
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title: "Enable debug tools",
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subtitle: "Show the Debug tab with development utilities.",
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binding: self.$state.debugPaneEnabled)
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SettingsToggleRow(
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title: "Enable debug tools",
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subtitle: "Show the Debug tab with development utilities.",
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binding: self.$state.debugPaneEnabled)
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LabeledContent("Default sound") {
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Picker("Sound", selection: self.$state.defaultSound) {
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Text("None").tag("")
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Text("Glass").tag("Glass")
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Text("Basso").tag("Basso")
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Text("Ping").tag("Ping")
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LabeledContent("Default sound") {
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Picker("Sound", selection: self.$state.defaultSound) {
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Text("None").tag("")
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Text("Glass").tag("Glass")
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Text("Basso").tag("Basso")
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Text("Ping").tag("Ping")
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}
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.labelsHidden()
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.frame(width: 140)
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}
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.labelsHidden()
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.frame(width: 140)
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}
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VStack(alignment: .leading, spacing: 8) {
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Text("Health")
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.font(.callout.weight(.semibold))
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self.healthCard
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}
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VStack(alignment: .leading, spacing: 6) {
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Text("CLI helper")
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.font(.callout.weight(.semibold))
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self.cliInstaller
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}
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Spacer(minLength: 12)
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HStack {
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Spacer()
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Button("Quit Clawdis") { NSApp.terminate(nil) }
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.buttonStyle(.borderedProminent)
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}
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}
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VStack(alignment: .leading, spacing: 8) {
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Text("Health")
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.font(.callout.weight(.semibold))
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self.healthCard
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}
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VStack(alignment: .leading, spacing: 6) {
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Text("CLI helper")
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.font(.callout.weight(.semibold))
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self.cliInstaller
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}
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Spacer()
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HStack {
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Spacer()
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Button("Quit Clawdis") { NSApp.terminate(nil) }
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.buttonStyle(.borderedProminent)
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}
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.frame(maxWidth: .infinity, alignment: .leading)
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.padding(.horizontal, 22)
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.padding(.bottom, 16)
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}
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.frame(maxWidth: .infinity, alignment: .leading)
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.padding(.horizontal, 22)
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.padding(.bottom, 16)
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.onAppear { self.refreshCLIStatus() }
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}
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