Merge pull request #274 from kiranjd/fix/chat-scroll-to-bottom
fix(ui): scroll chat to bottom on initial load
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@@ -54,6 +54,7 @@
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- Control UI: animate reading indicator dots (honors reduced-motion).
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- Control UI: stabilize chat streaming during tool runs (no flicker/vanishing text; correct run scoping).
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- Control UI: let config-form enums select empty-string values. Thanks @sreekaransrinath for PR #268.
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- Control UI: scroll chat to bottom on initial load. Thanks @kiranjd for PR #274.
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- Status: show runtime (docker/direct) and move shortcuts to `/help`.
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- Status: show model auth source (api-key/oauth).
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- Block streaming: avoid splitting Markdown fenced blocks and reopen fences when forced to split.
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@@ -437,25 +437,41 @@ export class ClawdbotApp extends LitElement {
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clearTimeout(this.chatScrollTimeout);
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this.chatScrollTimeout = null;
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}
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this.chatScrollFrame = requestAnimationFrame(() => {
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this.chatScrollFrame = null;
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const pickScrollTarget = () => {
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const container = this.querySelector(".chat-thread") as HTMLElement | null;
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if (!container) return;
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const distanceFromBottom =
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container.scrollHeight - container.scrollTop - container.clientHeight;
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const shouldStick = force || distanceFromBottom < 140;
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if (!shouldStick) return;
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if (force) this.chatHasAutoScrolled = true;
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container.scrollTop = container.scrollHeight;
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this.chatScrollTimeout = window.setTimeout(() => {
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this.chatScrollTimeout = null;
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const latest = this.querySelector(".chat-thread") as HTMLElement | null;
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if (!latest) return;
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const latestDistanceFromBottom =
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latest.scrollHeight - latest.scrollTop - latest.clientHeight;
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if (!force && latestDistanceFromBottom >= 180) return;
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latest.scrollTop = latest.scrollHeight;
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}, 120);
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if (container) {
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const overflowY = getComputedStyle(container).overflowY;
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const canScroll =
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overflowY === "auto" ||
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overflowY === "scroll" ||
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container.scrollHeight - container.clientHeight > 1;
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if (canScroll) return container;
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}
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return (document.scrollingElement ?? document.documentElement) as HTMLElement | null;
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};
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// Wait for Lit render to complete, then scroll
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void this.updateComplete.then(() => {
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this.chatScrollFrame = requestAnimationFrame(() => {
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this.chatScrollFrame = null;
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const target = pickScrollTarget();
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if (!target) return;
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const distanceFromBottom =
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target.scrollHeight - target.scrollTop - target.clientHeight;
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const shouldStick = force || distanceFromBottom < 200;
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if (!shouldStick) return;
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if (force) this.chatHasAutoScrolled = true;
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target.scrollTop = target.scrollHeight;
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const retryDelay = force ? 150 : 120;
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this.chatScrollTimeout = window.setTimeout(() => {
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this.chatScrollTimeout = null;
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const latest = pickScrollTarget();
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if (!latest) return;
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const latestDistanceFromBottom =
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latest.scrollHeight - latest.scrollTop - latest.clientHeight;
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if (!force && latestDistanceFromBottom >= 250) return;
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latest.scrollTop = latest.scrollHeight;
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}, retryDelay);
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});
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});
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}
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@@ -689,7 +705,7 @@ export class ClawdbotApp extends LitElement {
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if (this.tab === "nodes") await loadNodes(this);
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if (this.tab === "chat") {
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await Promise.all([loadChatHistory(this), loadSessions(this)]);
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this.scheduleChatScroll();
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this.scheduleChatScroll(!this.chatHasAutoScrolled);
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}
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if (this.tab === "config") {
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await loadConfigSchema(this);
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