fix(macos): prevent control socket hangs

This commit is contained in:
Peter Steinberger
2025-12-13 00:51:39 +00:00
parent 19ce08b4d0
commit f98ab2d037
3 changed files with 175 additions and 68 deletions

View File

@@ -8,11 +8,16 @@ enum ControlRequestHandler {
notifier: NotificationManager = NotificationManager(),
logger: Logger = Logger(subsystem: "com.steipete.clawdis", category: "control")) async throws -> Response
{
let paused = await MainActor.run { AppStateStore.isPausedFlag }
// Keep `status` responsive even if the main actor is busy.
let paused = UserDefaults.standard.bool(forKey: pauseDefaultsKey)
if paused {
return Response(ok: false, message: "clawdis paused")
switch request {
case .status:
break
default:
return Response(ok: false, message: "clawdis paused")
}
}
let canvasEnabled = await MainActor.run { AppStateStore.canvasEnabled }
switch request {
case let .notify(title, body, sound, priority, delivery):
@@ -47,7 +52,7 @@ enum ControlRequestHandler {
return Response(ok: ok, message: msg)
case .status:
return Response(ok: true, message: "ready")
return paused ? Response(ok: false, message: "clawdis paused") : Response(ok: true, message: "ready")
case .rpcStatus:
let result = await AgentRPC.shared.status()
@@ -86,6 +91,7 @@ enum ControlRequestHandler {
: Response(ok: false, message: rpcResult.error ?? "failed to send")
case let .canvasShow(session, path, placement):
let canvasEnabled = UserDefaults.standard.object(forKey: canvasEnabledKey) as? Bool ?? true
guard canvasEnabled else {
return Response(ok: false, message: "Canvas disabled by user")
}
@@ -104,6 +110,7 @@ enum ControlRequestHandler {
return Response(ok: true)
case let .canvasGoto(session, path, placement):
let canvasEnabled = UserDefaults.standard.object(forKey: canvasEnabledKey) as? Bool ?? true
guard canvasEnabled else {
return Response(ok: false, message: "Canvas disabled by user")
}
@@ -118,6 +125,7 @@ enum ControlRequestHandler {
}
case let .canvasEval(session, javaScript):
let canvasEnabled = UserDefaults.standard.object(forKey: canvasEnabledKey) as? Bool ?? true
guard canvasEnabled else {
return Response(ok: false, message: "Canvas disabled by user")
}
@@ -129,6 +137,7 @@ enum ControlRequestHandler {
}
case let .canvasSnapshot(session, outPath):
let canvasEnabled = UserDefaults.standard.object(forKey: canvasEnabledKey) as? Bool ?? true
guard canvasEnabled else {
return Response(ok: false, message: "Canvas disabled by user")
}

View File

@@ -1,16 +1,34 @@
import ClawdisIPC
import Foundation
import Darwin
import OSLog
/// Lightweight UNIX-domain socket server so `clawdis-mac` can talk to the app
/// without a launchd MachService. Listens on `controlSocketPath`.
final actor ControlSocketServer {
private var listenFD: Int32 = -1
private var source: DispatchSourceRead?
private let maxRequestBytes = 512 * 1024
private let allowedTeamIDs: Set<String> = ["Y5PE65HELJ"]
nonisolated private static let logger = Logger(subsystem: "com.steipete.clawdis", category: "control.socket")
private func disableSigPipe(fd: Int32) {
private var listenFD: Int32 = -1
private var acceptTask: Task<Void, Never>?
private let socketPath: String
private let maxRequestBytes: Int
private let allowedTeamIDs: Set<String>
private let requestTimeoutSec: TimeInterval
init(
socketPath: String = controlSocketPath,
maxRequestBytes: Int = 512 * 1024,
allowedTeamIDs: Set<String> = ["Y5PE65HELJ"],
requestTimeoutSec: TimeInterval = 5)
{
self.socketPath = socketPath
self.maxRequestBytes = maxRequestBytes
self.allowedTeamIDs = allowedTeamIDs
self.requestTimeoutSec = requestTimeoutSec
}
private static func disableSigPipe(fd: Int32) {
var one: Int32 = 1
_ = setsockopt(fd, SOL_SOCKET, SO_NOSIGPIPE, &one, socklen_t(MemoryLayout.size(ofValue: one)))
}
@@ -19,7 +37,7 @@ final actor ControlSocketServer {
// Already running
guard self.listenFD == -1 else { return }
let path = controlSocketPath
let path = self.socketPath
let fm = FileManager.default
// Ensure directory exists
let dir = (path as NSString).deletingLastPathComponent
@@ -53,79 +71,155 @@ final actor ControlSocketServer {
return
}
let src = DispatchSource.makeReadSource(fileDescriptor: fd, queue: .global(qos: .utility))
src.setEventHandler { [weak self] in
guard let self else { return }
Task { await self.acceptConnection(listenFD: fd) }
}
src.setCancelHandler { close(fd) }
src.resume()
self.listenFD = fd
self.source = src
let allowedTeamIDs = self.allowedTeamIDs
let maxRequestBytes = self.maxRequestBytes
let requestTimeoutSec = self.requestTimeoutSec
self.acceptTask = Task.detached(priority: .utility) {
await Self.acceptLoop(
listenFD: fd,
allowedTeamIDs: allowedTeamIDs,
maxRequestBytes: maxRequestBytes,
requestTimeoutSec: requestTimeoutSec)
}
}
func stop() {
self.source?.cancel()
self.source = nil
self.acceptTask?.cancel()
self.acceptTask = nil
if self.listenFD != -1 {
close(self.listenFD)
self.listenFD = -1
}
unlink(controlSocketPath)
unlink(self.socketPath)
}
private func acceptConnection(listenFD: Int32) {
var addr = sockaddr()
var len: socklen_t = socklen_t(MemoryLayout<sockaddr>.size)
let client = accept(listenFD, &addr, &len)
guard client >= 0 else { return }
self.disableSigPipe(fd: client)
Task.detached { [weak self] in
defer { close(client) }
guard let self else { return }
await self.handleClient(fd: client)
private nonisolated static func acceptLoop(
listenFD: Int32,
allowedTeamIDs: Set<String>,
maxRequestBytes: Int,
requestTimeoutSec: TimeInterval) async
{
while !Task.isCancelled {
var addr = sockaddr()
var len: socklen_t = socklen_t(MemoryLayout<sockaddr>.size)
let client = accept(listenFD, &addr, &len)
if client < 0 {
if errno == EINTR { continue }
// Socket was likely closed as part of stop().
if errno == EBADF || errno == EINVAL { return }
self.logger.error("accept failed: \(errno, privacy: .public)")
try? await Task.sleep(nanoseconds: 50_000_000)
continue
}
Self.disableSigPipe(fd: client)
Task.detached(priority: .utility) {
defer { close(client) }
await Self.handleClient(
fd: client,
allowedTeamIDs: allowedTeamIDs,
maxRequestBytes: maxRequestBytes,
requestTimeoutSec: requestTimeoutSec)
}
}
}
private func handleClient(fd: Int32) async {
guard self.isAllowed(fd: fd) else { return }
var data = Data()
var buffer = [UInt8](repeating: 0, count: 16 * 1024)
let bufSize = buffer.count
while true {
let readCount = buffer.withUnsafeMutableBytes {
read(fd, $0.baseAddress!, bufSize)
}
if readCount > 0 {
data.append(buffer, count: readCount)
if data.count > self.maxRequestBytes { return }
} else {
break
}
private nonisolated static func handleClient(
fd: Int32,
allowedTeamIDs: Set<String>,
maxRequestBytes: Int,
requestTimeoutSec: TimeInterval) async
{
guard self.isAllowed(fd: fd, allowedTeamIDs: allowedTeamIDs) else {
return
}
guard !data.isEmpty else { return }
do {
let request = try JSONDecoder().decode(Request.self, from: data)
let response = try await ControlRequestHandler.process(request: request)
let encoded = try JSONEncoder().encode(response)
_ = encoded.withUnsafeBytes { ptr in
write(fd, ptr.baseAddress!, encoded.count)
guard let request = try self.readRequest(
fd: fd,
maxRequestBytes: maxRequestBytes,
timeoutSec: requestTimeoutSec)
else {
return
}
let response = try await ControlRequestHandler.process(request: request)
try self.writeResponse(fd: fd, response: response)
} catch {
self.logger.error("socket request failed: \(error.localizedDescription, privacy: .public)")
let resp = Response(ok: false, message: "socket error: \(error.localizedDescription)")
if let encoded = try? JSONEncoder().encode(resp) {
_ = encoded.withUnsafeBytes { ptr in
write(fd, ptr.baseAddress!, encoded.count)
try? self.writeResponse(fd: fd, response: resp)
}
}
private nonisolated static func readRequest(
fd: Int32,
maxRequestBytes: Int,
timeoutSec: TimeInterval) throws -> Request?
{
let deadline = Date().addingTimeInterval(timeoutSec)
var data = Data()
var buffer = [UInt8](repeating: 0, count: 16 * 1024)
let bufferSize = buffer.count
let decoder = JSONDecoder()
while true {
let remaining = deadline.timeIntervalSinceNow
if remaining <= 0 {
throw POSIXError(.ETIMEDOUT)
}
var pfd = pollfd(fd: fd, events: Int16(POLLIN), revents: 0)
let sliceMs = max(1.0, min(remaining, 0.25) * 1000.0)
let polled = poll(&pfd, 1, Int32(sliceMs))
if polled == 0 { continue }
if polled < 0 {
if errno == EINTR { continue }
throw POSIXError(POSIXErrorCode(rawValue: errno) ?? .EIO)
}
let n = buffer.withUnsafeMutableBytes { read(fd, $0.baseAddress!, bufferSize) }
if n > 0 {
data.append(buffer, count: n)
if data.count > maxRequestBytes {
throw POSIXError(.EMSGSIZE)
}
if let req = try? decoder.decode(Request.self, from: data) {
return req
}
continue
}
if n == 0 {
return data.isEmpty ? nil : try decoder.decode(Request.self, from: data)
}
if errno == EINTR { continue }
if errno == EAGAIN { continue }
throw POSIXError(POSIXErrorCode(rawValue: errno) ?? .EIO)
}
}
private nonisolated static func writeResponse(fd: Int32, response: Response) throws {
let encoded = try JSONEncoder().encode(response)
try encoded.withUnsafeBytes { buf in
guard let base = buf.baseAddress else { return }
var written = 0
while written < encoded.count {
let n = write(fd, base.advanced(by: written), encoded.count - written)
if n > 0 {
written += n
continue
}
if n == -1, errno == EINTR { continue }
throw POSIXError(POSIXErrorCode(rawValue: errno) ?? .EIO)
}
}
}
private func isAllowed(fd: Int32) -> Bool {
private nonisolated static func isAllowed(fd: Int32, allowedTeamIDs: Set<String>) -> Bool {
var pid: pid_t = 0
var pidSize = socklen_t(MemoryLayout<pid_t>.size)
let r = getsockopt(fd, SOL_LOCAL, LOCAL_PEERPID, &pid, &pidSize)
@@ -136,10 +230,10 @@ final actor ControlSocketServer {
return true
}
return self.teamIDMatches(pid: pid)
return self.teamIDMatches(pid: pid, allowedTeamIDs: allowedTeamIDs)
}
private func uid(for pid: pid_t) -> uid_t? {
private nonisolated static func uid(for pid: pid_t) -> uid_t? {
var info = kinfo_proc()
var size = MemoryLayout.size(ofValue: info)
var mib: [Int32] = [CTL_KERN, KERN_PROC, KERN_PROC_PID, pid]
@@ -149,7 +243,7 @@ final actor ControlSocketServer {
return ok ? info.kp_eproc.e_ucred.cr_uid : nil
}
private func teamIDMatches(pid: pid_t) -> Bool {
private nonisolated static func teamIDMatches(pid: pid_t, allowedTeamIDs: Set<String>) -> Bool {
let attrs: NSDictionary = [kSecGuestAttributePid: pid]
var secCode: SecCode?
guard SecCodeCopyGuestWithAttributes(nil, attrs, SecCSFlags(), &secCode) == errSecSuccess,
@@ -167,6 +261,6 @@ final actor ControlSocketServer {
return false
}
return self.allowedTeamIDs.contains(teamID)
return allowedTeamIDs.contains(teamID)
}
}

View File

@@ -53,12 +53,16 @@ import Testing
}
func receive() async throws -> URLSessionWebSocketTask.Message {
let (delayMs, msg): (Int, URLSessionWebSocketTask.Message) = switch self.response {
case let .helloOk(delayMs):
let delayMs: Int
let msg: URLSessionWebSocketTask.Message
switch self.response {
case let .helloOk(ms):
delayMs = ms
let id = self.connectRequestID.withLock { $0 } ?? "connect"
(delayMs, .data(Self.connectOkData(id: id)))
case let .invalid(delayMs):
(delayMs, .string("not json"))
msg = .data(Self.connectOkData(id: id))
case let .invalid(ms):
delayMs = ms
msg = .string("not json")
}
try await Task.sleep(nanoseconds: UInt64(delayMs) * 1_000_000)
return msg