Files
clawdbot/apps/macos/README.md
2026-01-18 16:28:39 +00:00

65 lines
1.6 KiB
Markdown

# Clawdbot macOS app (dev + signing)
## Quick dev run
```bash
# from repo root
scripts/restart-mac.sh
```
Options:
```bash
scripts/restart-mac.sh --no-sign # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign # force code signing (requires cert)
```
## Packaging flow
```bash
scripts/package-mac-app.sh
```
Creates `dist/Clawdbot.app` and signs it via `scripts/codesign-mac-app.sh`.
## Signing behavior
Auto-selects identity (first match):
1) Developer ID Application
2) Apple Distribution
3) Apple Development
4) first available identity
If none found:
- errors by default
- set `ALLOW_ADHOC_SIGNING=1` or `SIGN_IDENTITY="-"` to ad-hoc sign
## Team ID audit (Sparkle mismatch guard)
After signing, we read the app bundle Team ID and compare every Mach-O inside the app.
If any embedded binary has a different Team ID, signing fails.
Skip the audit:
```bash
SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh
```
## Library validation workaround (dev only)
If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:
```bash
DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh
```
This adds `com.apple.security.cs.disable-library-validation` to app entitlements.
Use for local dev only; keep off for release builds.
## Useful env flags
- `SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"`
- `ALLOW_ADHOC_SIGNING=1` (ad-hoc, TCC permissions do not persist)
- `CODESIGN_TIMESTAMP=off` (offline debug)
- `DISABLE_LIBRARY_VALIDATION=1` (dev-only Sparkle workaround)
- `SKIP_TEAM_ID_CHECK=1` (bypass audit)