134 lines
5.6 KiB
Markdown
134 lines
5.6 KiB
Markdown
---
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summary: "How Clawdbot presence entries are produced, merged, and displayed"
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read_when:
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- Debugging the Instances tab
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- Investigating duplicate or stale instance rows
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- Changing gateway WS connect or system-event beacons
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---
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# Presence
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Clawdbot “presence” is a lightweight, best-effort view of:
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- The **Gateway** itself (one per host), and
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- The **clients connected to the Gateway** (mac app, WebChat, CLI, etc.).
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Presence is used primarily to render the mac app’s **Instances** tab and to provide quick operator visibility.
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## The data model
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Presence entries are structured objects with (some) fields:
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- `instanceId` (optional but strongly recommended): stable client identity used for dedupe
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- `host`: a human-readable name (often the machine name)
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- `ip`: best-effort IP address (may be missing or stale)
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- `version`: client version string
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- `deviceFamily` (optional): hardware family like `iPad`, `iPhone`, `Mac`
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- `modelIdentifier` (optional): hardware model identifier like `iPad16,6` or `Mac16,6`
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- `mode`: e.g. `gateway`, `app`, `webchat`, `cli`
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- `lastInputSeconds` (optional): “seconds since last user input” for that client machine
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- `reason`: a short marker like `self`, `connect`, `node-connected`, `node-disconnected`, `periodic`, `instances-refresh`
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- `text`: legacy/debug summary string (kept for backwards compatibility and UI display)
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- `ts`: last update timestamp (ms since epoch)
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## Producers (where presence comes from)
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Presence entries are produced by multiple sources and then **merged**.
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### 1) Gateway self entry
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The Gateway seeds a “self” entry at startup so UIs always show at least the current gateway host.
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Implementation: `src/infra/system-presence.ts` (`initSelfPresence()`).
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### 2) WebSocket connect (connection-derived presence)
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Every WS client must begin with a `connect` request. On successful handshake, the Gateway upserts a presence entry for that connection.
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This is meant to answer: “Which clients are currently connected?”
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Implementation: `src/gateway/server.ts` (connect handling uses `connect.params.client.instanceId` when provided; otherwise falls back to `connId`).
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#### Why one-off CLI commands do not show up
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The CLI connects to the Gateway to execute one-off commands (health/status/send/agent/etc.). These are not “nodes” and would spam the Instances list, so the Gateway does not create presence entries for clients with `client.mode === "cli"`.
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### 3) `system-event` beacons (client-reported presence)
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Clients can publish richer periodic beacons via the `system-event` method. The mac app uses this to report:
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- a human-friendly host name
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- its best-known IP address
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- `lastInputSeconds`
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Implementation:
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- Gateway: `src/gateway/server.ts` handles method `system-event` by calling `updateSystemPresence(...)`.
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- mac app beaconing: `apps/macos/Sources/Clawdbot/PresenceReporter.swift`.
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### 4) Node bridge beacons (gateway-owned presence)
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When a node bridge connection authenticates, the Gateway emits a presence entry
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for that node and starts periodic refresh beacons so it does not expire.
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- Connect/disconnect markers: `node-connected`, `node-disconnected`
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- Periodic heartbeat: every 3 minutes (`reason: periodic`)
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Implementation: `src/gateway/server.ts` (node bridge handlers + timer beacons).
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## Merge + dedupe rules (why `instanceId` matters)
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All producers write into a single in-memory presence map.
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Key points:
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- Entries are **keyed** by a “presence key”. If two producers use the same key, they update the same entry.
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- The best key is a stable, opaque `instanceId` that does not change across restarts.
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- Keys are treated case-insensitively.
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Implementation: `src/infra/system-presence.ts` (`normalizePresenceKey()`).
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### mac app identity (stable UUID)
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The mac app uses a persisted UUID as `instanceId` so:
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- restarts/reconnects do not create duplicates
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- renaming the Mac does not create a new “instance”
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- debug/release builds can share the same identity
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Implementation: `apps/macos/Sources/Clawdbot/InstanceIdentity.swift`.
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`displayName` (machine name) is used for UI, while `instanceId` is used for dedupe.
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## TTL and bounded size (why stale rows disappear)
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Presence entries are not permanent:
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- TTL: entries older than 5 minutes are pruned
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- Max: map is capped at 200 entries (LRU by `ts`)
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Implementation: `src/infra/system-presence.ts` (`TTL_MS`, `MAX_ENTRIES`, pruning in `listSystemPresence()`).
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## Remote/tunnel caveat (loopback IPs)
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When a client connects over an SSH tunnel / local port forward, the Gateway may see the remote address as loopback (`127.0.0.1`).
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To avoid degrading an otherwise-correct client beacon IP, the Gateway avoids writing loopback remote addresses into presence entries.
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Implementation: `src/gateway/server.ts` (`isLoopbackAddress()`).
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## Consumers (who reads presence)
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### macOS Instances tab
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The mac app’s Instances tab renders the result of `system-presence`.
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Implementation:
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- View: `apps/macos/Sources/Clawdbot/InstancesSettings.swift`
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- Store: `apps/macos/Sources/Clawdbot/InstancesStore.swift`
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The Instances rows show a small presence indicator (Active/Idle/Stale) based on
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the last beacon age. The label is derived from the entry timestamp (`ts`).
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The store refreshes periodically and also applies `presence` WS events.
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## Debugging tips
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- To see the raw list, call `system-presence` against the gateway.
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- If you see duplicates:
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- confirm clients send a stable `instanceId` in the handshake (`connect.params.client.instanceId`)
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- confirm beaconing uses the same `instanceId`
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- check whether the connection-derived entry is missing `instanceId` (then it will be keyed by `connId` and duplicates are expected on reconnect)
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