The macOS app was crashing in two scenarios: 1. Bundle.module crash (fixes #213): When the first tool event arrived, ToolDisplayRegistry tried to load config via ClawdbotKitResources.bundle, which used Bundle.module directly. In packaged apps, Bundle.module couldn't find the resource bundle at the expected path, causing a fatal assertion failure after ~40-80 minutes of runtime. 2. dyld crash (fixes #417): Swift 6.2 requires libswiftCompatibilitySpan.dylib but SwiftPM doesn't bundle it automatically, causing immediate crash on launch with "Library not loaded" error. Changes: - ClawdbotKitResources.swift: Replace direct Bundle.module access with a safe locator that checks multiple paths and falls back gracefully - package-mac-app.sh: Copy ClawdbotKit_ClawdbotKit.bundle to Resources - package-mac-app.sh: Copy libswiftCompatibilitySpan.dylib from Xcode toolchain to Frameworks Tested on macOS 26.2 with Swift 6.2 - app launches and runs without crashes. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
12 KiB
Executable File
12 KiB
Executable File