fix: 修复 Unity 环境背景和字体问题
- 添加 Environment 对象和 EnvironmentManager 组件到场景 - 重新生成 SourceHanSansSC-Regular SDF 字体资产 - 添加 FixTMPFont 和 RegenerateChineseFont 编辑器工具
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@@ -119,6 +119,73 @@ NavMeshSettings:
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debug:
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m_Flags: 0
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m_NavMeshData: {fileID: 0}
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--- !u!1 &318018866
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 318018868}
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- component: {fileID: 318018867}
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m_Layer: 0
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m_Name: Environment
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &318018867
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 318018866}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 6aa9102a04d7544619ec0187e065eda9, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::TheIsland.Visual.EnvironmentManager
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dawnSkyTop: {r: 0.98, g: 0.65, b: 0.45, a: 1}
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dawnSkyBottom: {r: 1, g: 0.85, b: 0.6, a: 1}
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dawnAmbient: {r: 1, g: 0.8, b: 0.6, a: 1}
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daySkyTop: {r: 0.4, g: 0.7, b: 1, a: 1}
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daySkyBottom: {r: 0.7, g: 0.9, b: 1, a: 1}
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dayAmbient: {r: 1, g: 1, b: 0.95, a: 1}
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duskSkyTop: {r: 0.3, g: 0.2, b: 0.5, a: 1}
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duskSkyBottom: {r: 1, g: 0.5, b: 0.3, a: 1}
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duskAmbient: {r: 1, g: 0.6, b: 0.4, a: 1}
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nightSkyTop: {r: 0.05, g: 0.05, b: 0.15, a: 1}
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nightSkyBottom: {r: 0.1, g: 0.15, b: 0.3, a: 1}
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nightAmbient: {r: 0.3, g: 0.35, b: 0.5, a: 1}
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cloudyTint: {r: 0.7, g: 0.7, b: 0.75, a: 1}
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rainyTint: {r: 0.5, g: 0.55, b: 0.6, a: 1}
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stormyTint: {r: 0.35, g: 0.35, b: 0.4, a: 1}
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foggyTint: {r: 0.8, g: 0.8, b: 0.85, a: 1}
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hotTint: {r: 1.1, g: 0.95, b: 0.85, a: 1}
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sandColor: {r: 0.95, g: 0.87, b: 0.7, a: 1}
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sandDarkColor: {r: 0.8, g: 0.7, b: 0.5, a: 1}
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waterShallowColor: {r: 0.3, g: 0.8, b: 0.9, a: 0.8}
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waterDeepColor: {r: 0.1, g: 0.4, b: 0.6, a: 0.9}
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waveSpeed: 0.5
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waveAmplitude: 0.1
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--- !u!4 &318018868
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 318018866}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &851065943
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GameObject:
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m_ObjectHideFlags: 0
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@@ -429,3 +496,4 @@ SceneRoots:
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- {fileID: 1918023635}
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- {fileID: 851065944}
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- {fileID: 1562380643}
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- {fileID: 318018868}
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