fix: 修复 Twitch 集成 - 降级到 twitchio 2.x
- 从 twitchio 3.x 降级到 2.10.0 (IRC-based) - 3.x 使用 EventSub API 需要更复杂的配置 - 2.x 使用 IRC 方式更简单可靠 - 简化 Twitch 配置,只需要 Token 和频道名 - 移除 client_id, client_secret, bot_id 要求 - 更新 .env.example 配置说明
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@@ -65,3 +65,21 @@
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# Force mock mode (no API calls, uses predefined responses)
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# =============================================================================
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# LLM_MOCK_MODE=true
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# =============================================================================
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# Twitch Configuration for Live Stream Integration (twitchio 2.x)
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# =============================================================================
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# Get your OAuth Token from: https://twitchtokengenerator.com/
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# 1. Select "Bot Chat Token"
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# 2. Authorize with your Twitch account
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# 3. Copy the Access Token (starts with oauth:)
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#
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# TWITCH_TOKEN=oauth:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
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# TWITCH_CHANNEL_NAME=your_channel_name
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# TWITCH_COMMAND_PREFIX=!
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# =============================================================================
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# Game Configuration
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# =============================================================================
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# GAME_DIFFICULTY=casual
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# DEBUG=true
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@@ -7,7 +7,9 @@ Configures the application, WebSocket routes, and lifecycle events.
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from dotenv import load_dotenv
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load_dotenv()
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import asyncio
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import logging
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import os
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from contextlib import asynccontextmanager
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from pathlib import Path
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@@ -19,6 +21,7 @@ from fastapi.responses import FileResponse
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from .server import ConnectionManager
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from .engine import GameEngine
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from .schemas import GameEvent, ClientMessage, EventType
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from .twitch_service import TwitchBot
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# Configure logging
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logging.basicConfig(
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@@ -39,12 +42,39 @@ FRONTEND_DIR = Path(__file__).parent.parent.parent / "frontend"
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async def lifespan(app: FastAPI):
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"""
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Application lifespan manager.
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Starts the game engine on startup and stops it on shutdown.
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Starts the game engine and Twitch bot on startup, stops them on shutdown.
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"""
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logger.info("Starting application...")
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# Start game engine
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await engine.start()
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# Start Twitch bot if credentials are provided
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twitch_bot = None
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if os.getenv("TWITCH_TOKEN") and os.getenv("TWITCH_CHANNEL_NAME"):
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try:
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twitch_bot = TwitchBot(engine)
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# Start bot in background task
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asyncio.create_task(twitch_bot.start())
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logger.info("Twitch bot started in background")
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except Exception as e:
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logger.error(f"Failed to start Twitch bot: {e}")
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else:
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logger.info("Twitch credentials not provided, skipping Twitch bot")
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yield
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logger.info("Shutting down application...")
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# Stop Twitch bot if it was started
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if twitch_bot:
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try:
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await twitch_bot.close()
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logger.info("Twitch bot stopped")
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except Exception as e:
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logger.error(f"Error stopping Twitch bot: {e}")
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# Stop game engine
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await engine.stop()
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112
backend/app/twitch_service.py
Normal file
112
backend/app/twitch_service.py
Normal file
@@ -0,0 +1,112 @@
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"""
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Twitch service for connecting to Twitch chat and handling events.
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Integrates with the game engine to process chat commands and bits.
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Compatible with twitchio 2.x (IRC-based)
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"""
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import os
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import logging
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from typing import TYPE_CHECKING
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from twitchio.ext import commands
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if TYPE_CHECKING:
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from .engine import GameEngine
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logger = logging.getLogger(__name__)
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class TwitchBot(commands.Bot):
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"""
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Twitch bot that listens to chat messages and bits events.
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Forwards them to the game engine for processing.
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Compatible with twitchio 2.x API (IRC-based).
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"""
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def __init__(self, game_engine: "GameEngine"):
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# Initialize bot with environment variables
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self._token = os.getenv("TWITCH_TOKEN")
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self._channel = os.getenv("TWITCH_CHANNEL_NAME")
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prefix = os.getenv("TWITCH_COMMAND_PREFIX", "!")
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if not self._token:
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raise ValueError("TWITCH_TOKEN environment variable is required")
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if not self._channel:
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raise ValueError("TWITCH_CHANNEL_NAME environment variable is required")
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# Store game engine reference
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self._game_engine = game_engine
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# Initialize the bot (twitchio 2.x API - IRC based)
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super().__init__(
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token=self._token,
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prefix=prefix,
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initial_channels=[self._channel]
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)
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logger.info(f"TwitchBot initialized for channel: {self._channel}")
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async def event_ready(self):
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"""Called when the bot successfully connects to Twitch."""
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logger.info(f"Twitch Bot logged in as: {self.nick}")
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logger.info(f"Connected to channels: {[c.name for c in self.connected_channels]}")
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async def event_message(self, message):
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"""Called when a message is received in chat."""
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# Ignore messages from the bot itself
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if message.echo:
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return
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# Handle commands first
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await self.handle_commands(message)
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# Extract user and message content
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author = message.author
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if author is None:
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return
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username = author.name
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content = message.content.strip()
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# Log the message for debugging
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logger.info(f"Twitch chat [{username}]: {content}")
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# Forward to game engine for command processing
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try:
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await self._game_engine.process_command(username, content)
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except Exception as e:
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logger.error(f"Error processing command: {e}")
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# Check for bits in the message tags
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if hasattr(message, 'tags') and message.tags:
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bits = message.tags.get('bits')
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if bits:
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try:
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bits_amount = int(bits)
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logger.info(f"Received {bits_amount} bits from {username}")
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await self._game_engine.process_bits(username, bits_amount)
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# Send special gift effect to Unity
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await self._game_engine._broadcast_event("gift_effect", {
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"type": "gift_effect",
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"user": username,
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"value": bits_amount,
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"message": f"{username} cheered {bits_amount} bits!"
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})
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except (ValueError, TypeError) as e:
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logger.error(f"Error parsing bits amount: {e}")
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async def event_command_error(self, context, error):
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"""Called when a command error occurs."""
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# Ignore command not found errors (most chat messages aren't commands)
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if isinstance(error, commands.CommandNotFound):
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return
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logger.error(f"Command error: {error}")
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async def event_error(self, error: Exception, data: str = None):
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"""Called when an error occurs."""
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logger.error(f"Twitch bot error: {error}")
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if data:
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logger.debug(f"Error data: {data}")
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@@ -6,3 +6,4 @@ sqlalchemy>=2.0.0
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aiosqlite>=0.19.0
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litellm>=1.40.0
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python-dotenv>=1.0.0
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twitchio>=3.0.0
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