feat: implement basic RPG mechanics with boss counter-attack
- Add Player and Boss data models (models.py) - Implement command processing via regex matching (attack/heal/status) - Add boss counter-attack mechanism (15 dmg per player attack) - Add player death/respawn system (lose half gold, respawn full HP) - Update frontend with boss HP bar, player stats panel, quick action buttons - Add colored event log (red for attack, green for heal) - Change port from 8000 to 8080 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
@@ -51,6 +51,88 @@
|
||||
background: #44ff44;
|
||||
box-shadow: 0 0 10px rgba(68, 255, 68, 0.5);
|
||||
}
|
||||
|
||||
/* Boss Health Bar */
|
||||
.boss-panel {
|
||||
background: rgba(255, 68, 68, 0.1);
|
||||
border: 1px solid rgba(255, 68, 68, 0.3);
|
||||
border-radius: 12px;
|
||||
padding: 20px;
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
.boss-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
.boss-name {
|
||||
color: #ff6666;
|
||||
font-size: 1.3rem;
|
||||
font-weight: bold;
|
||||
}
|
||||
.boss-hp-text {
|
||||
color: #ffaaaa;
|
||||
font-size: 0.9rem;
|
||||
}
|
||||
.health-bar-container {
|
||||
width: 100%;
|
||||
height: 30px;
|
||||
background: rgba(0, 0, 0, 0.4);
|
||||
border-radius: 15px;
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
}
|
||||
.health-bar {
|
||||
height: 100%;
|
||||
background: linear-gradient(90deg, #ff4444 0%, #ff6666 100%);
|
||||
border-radius: 15px;
|
||||
transition: width 0.3s ease;
|
||||
}
|
||||
.health-bar-label {
|
||||
position: absolute;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
font-weight: bold;
|
||||
text-shadow: 1px 1px 2px rgba(0,0,0,0.8);
|
||||
}
|
||||
|
||||
/* Player Stats Panel */
|
||||
.player-panel {
|
||||
background: rgba(0, 212, 255, 0.1);
|
||||
border: 1px solid rgba(0, 212, 255, 0.3);
|
||||
border-radius: 12px;
|
||||
padding: 20px;
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
.player-header {
|
||||
color: #00d4ff;
|
||||
font-size: 1.1rem;
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
.player-stats {
|
||||
display: flex;
|
||||
gap: 30px;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
.stat-item {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
}
|
||||
.stat-icon {
|
||||
font-size: 1.5rem;
|
||||
}
|
||||
.stat-value {
|
||||
font-size: 1.2rem;
|
||||
font-weight: bold;
|
||||
}
|
||||
.stat-label {
|
||||
font-size: 0.8rem;
|
||||
color: #888;
|
||||
}
|
||||
|
||||
.panels {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -104,6 +186,19 @@
|
||||
background: #666;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
.quick-actions {
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
margin-top: 10px;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
.quick-btn {
|
||||
padding: 8px 16px;
|
||||
font-size: 13px;
|
||||
}
|
||||
.quick-btn.attack { background: #ff6666; }
|
||||
.quick-btn.heal { background: #44ff88; }
|
||||
.quick-btn.status { background: #ffaa44; }
|
||||
.controls {
|
||||
display: flex;
|
||||
gap: 15px;
|
||||
@@ -117,7 +212,7 @@
|
||||
font-size: 14px;
|
||||
}
|
||||
.event-log {
|
||||
height: 400px;
|
||||
height: 350px;
|
||||
overflow-y: auto;
|
||||
background: rgba(0, 0, 0, 0.4);
|
||||
border-radius: 8px;
|
||||
@@ -133,9 +228,15 @@
|
||||
}
|
||||
.event.comment { border-color: #ffaa00; background: rgba(255, 170, 0, 0.1); }
|
||||
.event.agent_response { border-color: #00ff88; background: rgba(0, 255, 136, 0.1); }
|
||||
.event.tick { border-color: #888; background: rgba(136, 136, 136, 0.1); }
|
||||
.event.tick { border-color: #888; background: rgba(136, 136, 136, 0.05); opacity: 0.6; }
|
||||
.event.system { border-color: #00d4ff; background: rgba(0, 212, 255, 0.1); }
|
||||
.event.error { border-color: #ff4444; background: rgba(255, 68, 68, 0.1); }
|
||||
/* RPG Event Styles */
|
||||
.event.attack { border-color: #ff4444; background: rgba(255, 68, 68, 0.15); color: #ff8888; }
|
||||
.event.heal { border-color: #44ff88; background: rgba(68, 255, 136, 0.15); color: #88ffaa; }
|
||||
.event.status { border-color: #ffaa44; background: rgba(255, 170, 68, 0.1); }
|
||||
.event.boss_update { border-color: #ff6666; background: rgba(255, 102, 102, 0.1); }
|
||||
.event.boss_defeated { border-color: #ffdd00; background: rgba(255, 221, 0, 0.2); color: #ffee88; font-weight: bold; }
|
||||
.event-time { color: #888; font-size: 11px; }
|
||||
.event-type { font-weight: bold; text-transform: uppercase; font-size: 11px; }
|
||||
.event-data { margin-top: 5px; }
|
||||
@@ -153,14 +254,52 @@
|
||||
<button id="connectBtn" onclick="toggleConnection()">Connect</button>
|
||||
</div>
|
||||
|
||||
<!-- Boss Health Panel -->
|
||||
<div class="boss-panel">
|
||||
<div class="boss-header">
|
||||
<span class="boss-name" id="bossName">Dragon</span>
|
||||
<span class="boss-hp-text" id="bossHpText">HP: 1000 / 1000</span>
|
||||
</div>
|
||||
<div class="health-bar-container">
|
||||
<div class="health-bar" id="bossHealthBar" style="width: 100%"></div>
|
||||
<span class="health-bar-label" id="bossHealthLabel">100%</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Player Stats Panel -->
|
||||
<div class="player-panel">
|
||||
<div class="player-header">Your Stats</div>
|
||||
<div class="player-stats">
|
||||
<div class="stat-item">
|
||||
<span class="stat-icon">❤️</span>
|
||||
<div>
|
||||
<div class="stat-value" id="playerHp">100/100</div>
|
||||
<div class="stat-label">HP</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="stat-item">
|
||||
<span class="stat-icon">💰</span>
|
||||
<div>
|
||||
<div class="stat-value" id="playerGold">0</div>
|
||||
<div class="stat-label">Gold</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="panels">
|
||||
<div class="panel">
|
||||
<h2>Send Mock Comment</h2>
|
||||
<h2>Send Command</h2>
|
||||
<div class="input-group">
|
||||
<input type="text" id="username" placeholder="Username" value="TestUser">
|
||||
<input type="text" id="message" placeholder="Message (try: Attack!, Heal, Help...)">
|
||||
<input type="text" id="message" placeholder="Message (attack, heal, status...)">
|
||||
<button onclick="sendComment()">Send</button>
|
||||
</div>
|
||||
<div class="quick-actions">
|
||||
<button class="quick-btn attack" onclick="quickAction('attack')">⚔️ Attack</button>
|
||||
<button class="quick-btn heal" onclick="quickAction('heal')">💚 Heal</button>
|
||||
<button class="quick-btn status" onclick="quickAction('status')">📊 Status</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="panel">
|
||||
@@ -168,6 +307,7 @@
|
||||
<div class="controls">
|
||||
<button onclick="clearLog()">Clear Log</button>
|
||||
<label><input type="checkbox" id="autoScroll" checked> Auto-scroll</label>
|
||||
<label><input type="checkbox" id="hideTicks"> Hide ticks</label>
|
||||
</div>
|
||||
<div class="event-log" id="eventLog"></div>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user